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878295 Posts in 32914 Topics- by 24330 Members - Latest Member: Mustaklaki

May 21, 2013, 02:08:40 PM
TIGSource ForumsDeveloperCreativeArt3D thread
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Author Topic: 3D thread  (Read 247844 times)
Gimym TILBERT
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ILLOGICAL, random guy on internet, do not trust


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« Reply #1005 on: December 10, 2011, 08:09:37 AM »

@McMutton  Hand Thumbs Up Left Smiley
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rivon
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« Reply #1006 on: December 10, 2011, 08:58:01 AM »

Halcyon, that ship looks just great. It really inspires me to make a game with similar style Smiley

Edit: can you tell me something more about the project (by PM or something). I'm quite interested in it. Maybe I could help with programming or texturing Smiley
« Last Edit: December 10, 2011, 11:55:47 AM by rivon » Logged
Hawt Koffee
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That's a wild fire.


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« Reply #1007 on: December 10, 2011, 09:13:47 PM »


I wish I wasn't total shit at animating and used 3DSMAX in stead of blender so I could get a job already aaaaaaaaaaaaaa I hate being in my last year of school and panicking over what animation college I go to aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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McMutton
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« Reply #1008 on: December 11, 2011, 02:23:01 PM »

Aaaaaaaaaaaaa?  Waaagh!

Last one. Promise:
http://www.youtube.com/watch?v=Gjyh5JFrS6g


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SolarLune
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:1


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« Reply #1009 on: December 11, 2011, 02:45:23 PM »

Great modeling, texturing, and pose. You've got a really interesting character there, McMutton. Great job.
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unsilentwill
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O, the things left unsaid!


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« Reply #1010 on: December 11, 2011, 02:48:06 PM »

Still super animu hair, but you've improved tremendously since you started Ethios.
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Gimym TILBERT
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« Reply #1011 on: December 11, 2011, 02:48:35 PM »

I like how he don't care someone pin him to the ground with his sword, ruining his cloth!
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Ashkin
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« Reply #1012 on: December 11, 2011, 04:43:23 PM »

Hawt Koffee that is so excellent Kiss
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green
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« Reply #1013 on: December 11, 2011, 04:54:55 PM »


<3 Hand Shake Left
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swordofkings128
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« Reply #1014 on: December 11, 2011, 06:20:16 PM »

Aaaaaaaaaaaaa?  Waaagh!

Last one. Promise:
http://www.youtube.com/watch?v=Gjyh5JFrS6g




Man, your models are getting great! They always have that McMutton touch to them. Keep it up bro. Wink
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Kramlack
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« Reply #1015 on: December 11, 2011, 07:16:59 PM »

Finally got some help on UV mapping and fixing the AA'ing in my textures.



Some people think Snake's in there, and they'd be right. It's my dick in a box. With textures out of the way, it's time to actually start modelling stuff.
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jotapeh
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« Reply #1016 on: December 11, 2011, 07:46:07 PM »

@Hawt Koffee and @McMutton: Would you guys mind showing off your wires sometime? Preferably in Ortho view?

Would be lovely to see and super helpful <3
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davidp
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« Reply #1017 on: December 12, 2011, 01:15:34 AM »

McMutton your models are sexy as hell
Kramlack i like it - basic model with pixel art textures =  Kiss
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Hawt Koffee
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« Reply #1018 on: December 12, 2011, 06:58:01 PM »

@Hawt Koffee and @McMutton: Would you guys mind showing off your wires sometime? Preferably in Ortho view?

Would be lovely to see and super helpful <3
a little messy but I hope it helps


Blue edges are sharps, marks smoothing groups
Red are seams, marks where the UV's unwrap
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Ashkin
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« Reply #1019 on: December 12, 2011, 07:46:14 PM »

Would you mind sharing a picture of the texture you used? Texturing objects is probably one of the hardest parts of 3D art, for me, and I'd like to see how others do it.
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