|
Hideous
|
 |
« Reply #1365 on: April 09, 2012, 05:49:33 PM » |
|
 I like making things for TF2. Only basecolors at the moment, by the way.
|
|
|
|
« Last Edit: April 09, 2012, 05:56:44 PM by Hideous »
|
Logged
|
In a world where ugly babies rule supreme...
|
|
|
|
SolarLune
|
 |
« Reply #1366 on: April 09, 2012, 06:27:11 PM » |
|
@Hideous - Absolutely sweet fedora. Cross-post.  "He's over there!" 
|
|
|
|
|
Logged
|
|
|
|
|
Hideous
|
 |
« Reply #1367 on: April 09, 2012, 06:39:27 PM » |
|
... But it's a homburg, not a fedora. 
|
|
|
|
|
Logged
|
In a world where ugly babies rule supreme...
|
|
|
|
SolarLune
|
 |
« Reply #1368 on: April 09, 2012, 07:00:58 PM » |
|
... But it's a homburg, not a fedora.  A homburg is a formal felt hat, a Tyrolean-style fedora,  In all seriousness, the angle made it look like a fedora, and I don't know what I'm talking about anyway. 
|
|
|
|
|
Logged
|
|
|
|
|
Chris Pavia
|
 |
« Reply #1369 on: April 10, 2012, 05:26:00 PM » |
|
Finished these girls up just now. The snake heads were kept pretty simple because they are only going to be a few pixels in game. 
|
|
|
|
|
Logged
|
|
|
|
|
willy-wilson
|
 |
« Reply #1370 on: April 10, 2012, 07:28:36 PM » |
|
it may not be a real gun but i at least want it to look somewhat functional 
|
|
|
|
|
Logged
|
|
|
|
|
Lizardheim
|
 |
« Reply #1371 on: April 11, 2012, 12:09:37 AM » |
|
Hammer wouldn't hit the primer, you'd want to move up the rear sight/firing pin assembly or the cylinder down.
|
|
|
|
|
Logged
|
|
|
|
|
kaboom
|
 |
« Reply #1372 on: April 11, 2012, 02:47:41 AM » |
|
Finished these girls up just now. The snake heads were kept pretty simple because they are only going to be a few pixels in game.  Your game is coming along nicely.
|
|
|
|
|
Logged
|
|
|
|
|
xrabohrok
|
 |
« Reply #1373 on: April 11, 2012, 07:05:01 AM » |
|
it may not be a real gun but i at least want it to look somewhat functional  That is a really clean normal map you got there, how did you create it?
|
|
|
|
|
Logged
|
A picture is worth a 1000 words, so naturally they save a lot of time.
|
|
|
|
Chris Pavia
|
 |
« Reply #1374 on: April 11, 2012, 07:32:23 AM » |
|
Your game is coming along nicely.
Thanks!
|
|
|
|
|
Logged
|
|
|
|
|
rabidbaboy
|
 |
« Reply #1375 on: April 11, 2012, 08:55:58 AM » |
|
<3
i don't mean any disrespect, but your game gives me boners. i'll try to get my iFriends to throw money your way  eherm!  you know, i thought i understood normal maps. happy with the face, everything is BLEGHURRGGHRT
|
|
|
|
|
Logged
|
|
|
|
|
Player Ʒ
|
 |
« Reply #1376 on: April 11, 2012, 09:33:06 AM » |
|
<3
i don't mean any disrespect, but your game gives me boners. i'll try to get my iFriends to throw money your way  eherm!  you know, i thought i understood normal maps. happy with the face, everything is BLEGHURRGGHRT That reminds me to get one of those horse masks.
|
|
|
|
|
Logged
|
|
|
|
|
RedKnight
|
 |
« Reply #1377 on: April 11, 2012, 10:03:17 AM » |
|
a Horse.....  anyway, for the mecha that I'm working with. what the average triangle counts that you guys have?
|
|
|
|
|
Logged
|
|
|
|
|
willy-wilson
|
 |
« Reply #1378 on: April 11, 2012, 01:37:18 PM » |
|
it may not be a real gun but i at least want it to look somewhat functional
Image
That is a really clean normal map you got there, how did you create it? its the highpoly 
|
|
|
|
|
Logged
|
|
|
|
|
Chris Pavia
|
 |
« Reply #1379 on: April 11, 2012, 08:19:53 PM » |
|
Behold the beholder! 
|
|
|
|
|
Logged
|
|
|
|
|