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999641 Posts in 39235 Topics- by 30649 Members - Latest Member: 7yp

April 24, 2014, 02:02:01 PM
TIGSource ForumsDeveloperCreativeArt3D thread
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rundown
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« Reply #2295 on: March 25, 2013, 03:26:43 PM »









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Elliott D.
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« Reply #2296 on: March 27, 2013, 09:52:30 PM »

Recently weighted and started animating a previous model.

You can walk around in this web player
also figured out native client support as an alternative and for those on linux
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nospoon
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« Reply #2297 on: March 28, 2013, 12:30:21 AM »

Recently weighted and started animating a previous model.
Looks good, but the animation/walking speed is a little bit too fast imo.
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PompiPompi
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« Reply #2298 on: March 29, 2013, 08:03:49 AM »

I am trying out a reload animation:

http://youtu.be/F5B2ydaIJr0
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willy-wilson
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« Reply #2299 on: March 29, 2013, 11:29:20 AM »

Changing textures as we speak, more soon.

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Greg Game Man
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« Reply #2300 on: March 29, 2013, 11:38:45 AM »

Changing textures as we speak, more soon.



looks cool but quite a generic location
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Delko
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« Reply #2301 on: March 29, 2013, 01:14:42 PM »


Finally learned to rig
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saibot216
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« Reply #2302 on: March 29, 2013, 02:42:49 PM »



Beautiful man, really nice. Now let's have the rest of the eco system.
Given I've started getting back into my old PS1 games, I see this and it gives me a nice nostalgic feeling. Good work.  Hand Thumbs Up Left Smiley
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Daniel Thomas
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« Reply #2303 on: March 30, 2013, 08:13:33 AM »

My Mudbox sculpt and interpretation of Ben Throttle! (from Full Throttle of course)

It was a school assignment, so I never had the time to finish the lower part(jacket, shirt).

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FawfulBeans
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« Reply #2304 on: March 31, 2013, 04:34:32 PM »

Still noobing around in modeler, made this castle:
[img]
Texturing it took forever. And yes, I know the texture and texturing is terrible xD
I'm still learning how to make models.
I really like it, it looks good. One change I would make would be to change the size of the texture on the top tower denser, so that they're the same sized bricks thoughout. Depending on how the texture is done that can be pretty easy or not.

@ANtY

Looks good.
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Elliott D.
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« Reply #2305 on: April 05, 2013, 09:13:45 PM »



This one is a collaboration
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Elliott D.
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« Reply #2306 on: April 07, 2013, 12:20:36 AM »

Trying to make models of some drawings I've had queued up for a while:




these models took about 4 hours together.
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InfiniteStateMachine
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« Reply #2307 on: April 07, 2013, 05:26:43 AM »

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nospoon
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« Reply #2308 on: April 07, 2013, 02:58:19 PM »


looks good
tooo many light "+" thingies though and it's generic imo and nothing super (very) special - but a good enviroment anyway.
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McMutton
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« Reply #2309 on: April 09, 2013, 08:52:00 PM »



Dunno about you, but I'm seeing Bruce Campbell in there, as well.



This design looks pretty cool, but I think the detail on the lower portion is a bit overdone compared to the upper portion. I think it's drawing the eye downward rather than upward, which you usually want to do, I think.
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