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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsA Tutorial on changing and saving Graphics Settings in your UE4 Game
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Author Topic: A Tutorial on changing and saving Graphics Settings in your UE4 Game  (Read 2102 times)
haimat
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« on: August 23, 2015, 10:05:06 AM »

Hi all, we are using Unreal Engine 4 for our current project. As in most PC games we want the players to be able to change their graphics settings from within the game and save them to disk as well. However, unfortunately the official documentation on this topic is a bit sparse, so it took us a while to come up with a good solution.

Thus in order to help others who might struggle with the same issues we wrote a tutorial on this topic:

https://impetus-games.com/blog/Persistent-Graphics-Settings-in-UE4

I hope this helps some guys of you out there. Please let us know if you find any bug in our code or something you would implement differently.

Cheers!
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