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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsParadox Engine tutorial series
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Serapth
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« on: August 24, 2015, 12:11:15 PM »

I've recently started a tutorial series for the Paradox game engine.


Paradox is a cross platform, C# based game engine under heavy active development.  It's got the resources of a pretty large studio behind it, and a great deal of potential, but the documentation is pretty horrible, thus the tutorials.
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