VideoDemoOur site:
http://anoxemia.net/SkyshipAuroraBSK.rarIndieDB:
http://www.indiedb.com/games/skyship-aurora/downloads/skyshipaurora-demoHello!
Thank you for downloading Skyship Aurora Demo.
This is first time we decide to show what we are working on for this 3 months, we are just started, who are we? Kostyantin Dvornik and Andrii Goncharuk developers from Ukraine, we are presenting this demo as a start of developing and seeking for your support!
If you like the concept or idea or game, just spread this demo and word about us! Or check our first game Anoxemia its available on Steam now!
/*--- About the game ---*/Skyship aurora is a roguelike game with dynamic and active battles high in sky!
For now we are focused on the most hardest part of the game, traveling from skyport to skyport via hyper tunnels that links cities in our world. Our next part will be implementing global map, trading and upgrades for our skyship, after it we will work on random encounters quests and missions!
/*--- Controls ---*/WASD - is controlling direction of our ship, ship always fly forward, you can only slightly adjust direction for short amount of time to avoid obstacles.
Shift - is for forsage, it will speed up your ship, and durning forsage you can press
SPACE + A or
SPACE + D to strafe sideway.
Q - switch to battle mode in wich you can turn your camera around your ship, target enemies and shoot them
While in battle mode press
Left Mouse Button to shoot main cannons, or press and hold
Right Mouse Button on target to lock on your enemy, then press Right mouse button again to shoot missile, to release target press
X.
Z - switch to bomb mode
/*--- Mechanics IMPORTANT!---*/Reactor temperature - In this game reactor core of your ship is important part, using its energy will increase temperature, higher temperature the lower core output, and for all actions you use your core's energy that is rechargable, if temperature of the core will be maximum, you ship will drop speed and become more vulnerable.
Power shield - this is an electromagnetic field that protect your ship from direct hits, some weapon types are dealing to shields more damage then others, but usually weapons great against shields are not so good in damaging structure hull of your ship. Shield is rechargeable for recharge it use energy of your reactor and increase temperature.
Reactor energy - reactor energy used for all actions of your ship (some more some less), using reactor energy increase temperature of your core. After using its energy it start to regenerate it.
Structure - this is important parameter of your ship, this is hull structure, and if goes 0 your ship is destroyed.
Fuel - is amount of your fuel for reactor, it get used mostly by traveling, and if this parametr will go 0 you will stuck in mid air, waiting for help or foes. (Not important in this demo for now)
/*--- What we want to do, and why we ask you to help us ---*/We want to do roguelike game high in sky with big battleships transporting goods from skyport to skyport, we want to create experience for people to become a Sky Captain of their own ship! Travel around the world solving mysteries, chasing pirates and delivering goods. This is what we want to implement:
Trade, Build, Think
Battles agains big, GIGANTIC bosses high in sky!
upgrade ships weapon and systems
Hire crew and high officers with different skills sets and bonuses
Global map for traveling
Random encounters
Travel further to space! Space, Carl!
Build interesting story and main quest