Hi, I’m Sebastian. I’m a full-time composer and sound designer under the name of
SEBSOUNdS,
working from Stockholm, Sweden. I’m also a graduate at SAE Institute in Stockholm and I’ve
been working eagerly with composition and sound design for the last 6 years. The quality of my
music and sound effects are high and my rates are fair and
very indie-friendly. If you want to
offer a shared revenue model that is also possible.
When you hire me for your project, you can expect nothing but complete and utter dedication
to the
sound of your game world. I am familiar and comfortable within multiple genres and I
can use that familiarity to create something
truly unique for your game. I work day and night
in order to achieve the highest standard and create a win-win situation for our team. You will
get the best product possible and my resumé gets another bump.
I communicate as much as possible with my clients in order to maintain their vision while
incorporating the audio and I can work with implementation as well as creation of sounds.
Send me a message and learn more about what I can do for your game, you won’t regret it!
Thanks for your consideration!
/Sebastian
Here are
two game videos with the music and sound effects made by me from scratch:
Helldivers:
Gauntlet:
My portfolio: http://www.sebsounds.com/E-mail: [email protected]Skype: sebsoundsofficial
FAQCan I listen to your music and sound effects?Of course! They can be found at
www.sebsounds.comCan you work on a tight deadline?Yes, as long as it doesn’t affect the end-quality of your product. I work for long hours
with dedication to get your project done in the release window.
What are your rates?The rates are very indie-friendly and reasonable. They are based on the amount of work
and hours needed to complete the desired quality and quantity. So send me an email or
call me on Skype regarding the details, and I’ll respond with the rates for your project.
If you don’t have the resources for rates up front I can also work with a shared revenue model.