I'm a novice at making an actual game, but not putting things in motion to where they should be.
The skill of 'putting things into motion' is not a central skill needed to make a game.
Usually the people that made great things had help from some one else. Hell, Steve Jobs was just the idea guy. He barely had anything to do with actually making it.
Steve Jobs was an idea guy that worked
alongside people and did most of the work to start apple as an business. Being an idea guy only helped with his work, it wasn't his work as a whole.
My point is, I just need a couple of people to do a specific job. A graphic design artist and an animator preferably in one.
A programmer and a coder again preferably in one.
A "coder" is just a misused term for a programmer. It's like calling an author a booker.
I have my own sound guy, and I don't need more than that at the moment, but it's not like I'd make everyone do everything for me. I'd have hands on, constantly working with them.
My point is, I just need a couple of people to do a specific job. A graphic design artist and an animator preferably in one.
A programmer and a coder again preferably in one.
wut.
Programming, art, and audio are all a game is.
You want a person to do all of those for you.
You don't want everything done for you.