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TIGSource ForumsJobsOffering Paid Work[PAID] Developer for Steam Early Access Music and Rhythm Game
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Author Topic: [PAID] Developer for Steam Early Access Music and Rhythm Game  (Read 948 times)
Saturn2888
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« on: September 21, 2015, 04:48:43 PM »

I am looking for a developer to help me fix bugs and add new features to my music and rhythm game Pulsen currently in Steam Early Access to prepare the game for full release.

The majority, if not all features and bugs in Pulsen, will be done in Lua. C++ comes in every now and then so experience with it would be helpful. There are two web APIs Pulsen hooks into. One is Steam's and the other is my own done years ago in PHP and MySQL.

Some examples of issues:
  • Fix DPI scaling in Windows
  • Playing against a replay of yourself causes a crash
  • Scores during replays may not match up

Some examples of features:
  • Take song data hashes and store in db to be checked against
  • Visual indicators in the UI such as player is online
  • Add Steam Achievements (if X requirements are met, do Y)

Job Requirements:
  • Visual Studio 2012 to start work, 2013 required further in development.
  • Ability to talk on Skype.
  • Languages: Lua, PHP, and MySQL
  • Basic knowledge of Git.
  • PREFERRED: C++, some knowledge of rhythm games.

Payment largely depends on experience and how well you work with the game.

Please contact me if interested in working with a fun, passionate team: http://pulsengame.com/contact

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Tuba
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« Reply #1 on: September 23, 2015, 09:32:34 AM »

Sent you an email Smiley
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Saturn2888
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« Reply #2 on: September 23, 2015, 05:23:36 PM »

I've gotten it I believe. Got quite a few emails but haven't had a chance to response. Still reviewing everyone before messaging folks back Smiley.
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Saturn2888
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« Reply #3 on: September 23, 2015, 11:36:54 PM »

I replied to everyone that messaged today. If you didn't get a reply, I didn't get your message.
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Tuba
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« Reply #4 on: September 24, 2015, 05:05:16 AM »

Got it!
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