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April 23, 2024, 02:51:01 AM

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TIGSource ForumsCommunityDevLogsNeverever
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JJ
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« on: September 28, 2015, 04:12:22 PM »

..
« Last Edit: April 25, 2016, 01:45:49 PM by JJ » Logged
sidbarnhoorn
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« Reply #1 on: September 28, 2015, 11:30:57 PM »

Looks great and promising!
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Siddhartha Barnhoorn
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Composed music for the games Antichamber, Out There, The Stanley Parable, Planet Alpha...

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MereMonkey
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« Reply #2 on: September 28, 2015, 11:42:58 PM »

Those are some incredible looking character designs JJ!!
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TammiDev
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« Reply #3 on: September 28, 2015, 11:58:07 PM »

Came here from the art thread. Following this ^^
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Franklin's Ghost
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« Reply #4 on: September 29, 2015, 05:39:22 AM »

Nice to see that all the posts in the art thread are being used for a project JJ
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El-Metallico
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« Reply #5 on: September 30, 2015, 01:53:01 AM »

Art looks just great. Is it gonna be quest/platformer or something else?
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« Reply #6 on: September 30, 2015, 02:18:41 AM »

Loving the characters! Keep it up!
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Jose Mora-Jimenez - Composer
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« Reply #7 on: September 30, 2015, 03:15:24 AM »

looks lovely. you mentioned this is a thread mainly for your art, is there already a game part with animations?
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oldblood
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« Reply #8 on: September 30, 2015, 07:00:59 AM »

Anything that lists "Watership Down" as a reference has my interest...
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Jasmine
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« Reply #9 on: September 30, 2015, 08:44:42 AM »

Yeah -- I'm equally interested (based on artwork), but..

IS there a devlog out in the etherworld that talks about the game aspects of this project?
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Cranktrain
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« Reply #10 on: October 02, 2015, 11:50:08 PM »

I greatly respect game mechanics and systems, so while it'd be easy for me to spew a list of potential ideas it'd be mostly meaningless without a means for me to test them, and given that I'm unable to program that is a no go at this point in time.

Goodness, I can't imagine you're going to have any issues finding a programmer, the artwork is certainly beautiful. The hard bit, of course, is going to be finding a programmer that you feel you can really work well/productively with, for the length of the whole game. That's tricky.

@oldblood Watership down has a tone to it that I really like, something doesn't have to be ghastly to be unsettling.

Watership Down, in certain parts of the story, conjurers a very powerful sense of foreboding, and barely-concealed terror. If anyone here hasn't read it, please do!
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AndyC
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« Reply #11 on: November 12, 2015, 02:41:33 PM »

These concepts are on point. The cat with the scarf and hat is gorgeous.

The random squares motif is also really interesting. It's very elegant design work.
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jamesprimate
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« Reply #12 on: November 13, 2015, 12:08:02 AM »

design, art and concepts look lovely!
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