Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411429 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 03:03:29 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionBeatsMaster [music game with demo]
Pages: [1]
Print
Author Topic: BeatsMaster [music game with demo]  (Read 3071 times)
PaulMorel
Level 1
*



View Profile WWW
« on: March 03, 2009, 10:55:34 PM »

Hi all.  Sorry for the long absence ... school and all that.  The last compo I took part in was the generative comp (http://forums.tigsource.com/index.php?topic=1789.0).

Anyway, since I have spring break next week, I'm going to try and enter a game into this compo.  Like last time, I'm working on a game where music is very important.

Specifically, it occurs to me that a DJ's setup is a lot like a cockpit ... at least in terms of visuals and interface.  So in this game, you will play a DJ who owns a shop where he makes beats and loops for his customers.  As the game goes on, you will be able to earn upgrades to your cockpit that will add to the difficulty or change the gameplay style (the first upgrade will be a piano, which is shown in the demo).

In terms of gameplay, it will basically be like Simon.  We all remember, Simon, correct?  Anyway, you can experience the gameplay yourself in the short demo here: www.thisisnotalabel.com/games/beatsmaster.html

That link goes to a java applet.  I am using jGame for this project.

and I'll close with the obligatory screenshots:


« Last Edit: March 03, 2009, 11:11:56 PM by PaulMorel » Logged

my computer music blog: http://www.thisisnotalabel.com
jph wacheski
Level 1
*


It's only a matter of folding time and space,..


View Profile WWW
« Reply #1 on: March 04, 2009, 08:50:24 AM »

ah, sounds good,. I really like the graphics with the patched together machines, wires running all about., remindes me of my old drum machine days,. .  Panda
Logged

http://iterationGAMES.com
http://jph_wacheski.itch.io/
all my itch.io games are now pay-what-you-like Wink
PaulMorel
Level 1
*



View Profile WWW
« Reply #2 on: March 05, 2009, 06:54:08 PM »

ok, I've got a new demo posted here: http://www.thisisnotalabel.com/games/beatsmaster.html

It has mission selecting, and an upgrades screen (although you can't actually buy any of the upgrades yet).

So far, the "cockpit" upgrades include a hint box, a goldfish (more money per mission), and rap sounds (so that you can take missions from rappers).

Oh, and I got silly with a new title: BeatsMaster Privateer 2 Deluxe Edition

The "Privateer" in the title does actually have meaning: which upgrades you buy will affect which clients (missions) you can take.
Logged

my computer music blog: http://www.thisisnotalabel.com
Fuzz
Guest
« Reply #3 on: March 06, 2009, 12:03:00 AM »

Unfortunately, my browser doesn't support java applets, so I can't try it.  Cry
It looks really cool, though.
Logged
Acid
Level 1
*


A ninja is you!


View Profile
« Reply #4 on: March 06, 2009, 05:36:11 AM »

I just played what you have so far and this could turn out to be an awesome game! Good job.

BTW: Why is the business man easier than the woman? Seems like he would be the hardest...
Logged
PaulMorel
Level 1
*



View Profile WWW
« Reply #5 on: March 06, 2009, 06:55:42 AM »

If your browser doesn't support java applets, then you probably just need to install java .. unless you are using some really ... really obscure web browser.

As to the difficulty, yeah, it doesn't make much sense right now.  I'm planning on having at least 10 - 15 different mission-givers, and these initial 3 were supposed to be the tutorial levels (it's going to get much much harder)
Logged

my computer music blog: http://www.thisisnotalabel.com
Mikademus
Level 10
*****


The Magical Owl


View Profile
« Reply #6 on: March 06, 2009, 10:31:55 AM »

Tried the demo, had some fun Smiley Very annoying bug though is that the keyboard will repeat randomly, making you hit double.
Logged

\\\"There\\\'s a tendency among the press to attribute the creation of a game to a single person,\\\" says Warren Spector, creator of Thief and Deus Ex. --IGN<br />My compilation of game engines for indies
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic