Hi all! So, We've been developing this game in unity for the past months and just recently launched a greenlight campaign ( link below ) as we are very close to finishing the game ( you can read more about what´s still a WIP right now in the greenlight page description ) :D Hope you all enjoy it and if you do, don´t forget to vote for us! We will update this thread with any news and upcoming features. If you have any feedback or questions let us know! we are very interested in hearing what indie gamers think, we already had great feedback at a developer conference here in Barcelona where we are located ( Won the crowd´s favorite at the PAD ) and that was a pre-alpha version so you can imagine how eager we are to see the reaction on a more finished product
Here's the Link:Otem's Defiance on Steam GreenlightThe Teaser Trailer:The Gameplay & Reactions Trailer:A Brief description:"In Otem's Defiance you run around a circular stage as you're attacked by enemies sitting at the center of it. They stack one on top of the other, like totems. The stages vary with traps and platforms forming unique movement patterns (and they get insanely hard on later levels! )
As you advance you'll unlock power ups but you'll also face new and ever stronger enemies, with several different attack patterns, traps and debuffs that you'll have to decipher as you progress
To defeat them, you must collect Spirit orbs and shoot them on their weak spots. When you destroy one, another falls from above, until none are left and the challenge is complete."
And Some pictures of the stages ( rendered in-game to appreciate the art style ):The Crystal Ring
The Vortex Ring
The Treetop Ring
The Volcano Ring
The Ringods
We are still developing some new game modes that we want to include in the final release, we dont have a release date but we will announce it soon for sure.
Thanks in advance for the feedback! Will be posting more stuff soon :D any questions let us know!