Hello!
I have nearly completed work on my first indie game Grimoire: Manastorm (
http://store.steampowered.com/app/335430/).
Prior to working on Grimoire I was a test engineer at Blizzard Entertainment making automation for what is now known as Overwatch and later for Battle.net. I have six years of experience in the game industry, three in an engineering role.
I am looking for paid work on an exciting new project. I prefer games that cater to the core gaming market but if you have an innovative mobile or casual title I would be happy to take a look!
In addition to my engineering and design experience I spent years in quality assurance and have multiple testing certifications. Static analysis, cyclomatic complexity, and defect clustering are just a small sample of the quality assurance topics I am familiar with. I place a high value on clean, efficient code and will not leave a rat's nest for some other engineer to try to sort out. I have experience in C#(Unity) and the Unreal Engine. Also, I love making games
.
Portfolio:
https://kyle-phillips-10ji.squarespace.com/