I've release my game Flip a year ago, but I'm preparing a re-launch in Steam now.
http://perroelectrico.com/flipThe new release includes improved gameplay, graphics and audio, and I'm missing someone for the last part. Here is a brief description of the game and what it needs.
Flip is a puzzle abstract game. It uses a simple, repetitive mechanic and is not time-based. It requires abstract thinking and good memory for the higher levels. Some people say it feels like a 1D Rubik's Cube.
The gameplay music and sounds should induce relaxation and help the player concentrate on solving a puzzle, not to induce strong emotions. As the puzzles can be re-tried and there is no time limit, the player should not feel any pressure or tension.
Needed Audio (you will need to watch the video or ask me for a copy to understand what some references are)
Intro
- Solved sound
Menu
- music
- click / select option / switch option sound
- go to menu sound
- go back sound
Gameplay
- music
- flip sound (optional: could change pitch when the player is near the solution, or when they made too many moves)
- undo sound
- slight 'swoosh' sound when moving pieces (might loop as long as they are being rotated)
- solved sound
- new level unlocked sound
- super duper win sound (when finishing everything)
If you are interested, please write me a pm with your portfolio (preferably with similar work) and stating how much you would charge from this. I will only add that so far the game has not made me money (although I've worked for around 5 full time months in it), but I do believe that work should be remunerated, even in a small 'symbolic' amount. I'm also open to some sharing options (I know, collaboration forum is better for that) or a combination of both.
Cheers,