Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 08:09:58 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperDesignSome poorly written insight into this amateur's game design process
Pages: [1]
Print
Author Topic: Some poorly written insight into this amateur's game design process  (Read 757 times)
RJAG
Level 0
***


View Profile
« on: November 29, 2015, 07:51:37 PM »

My write-up seems to be pretty well received on Unity & Reddit, so I figured I would post it here for the TIG crowd. Especially since this is where I made the game's devlog home.

Link is IMAGE HEAVY.

https://www.reddit.com/r/gamedesign/comments/3uq48w/some_poorly_written_insight_into_this_amateurs/
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic