Tentacle Uprising will be a spaceship combat game with a little bit of tower defense gameplay thrown in. I'm a little late in throwing my hat in the ring but I think I should be able to put something enjoyable together in a couple of weeks since I have my almost complete little engine to work with.
Story thus far:
It's been 10 years since the Claw succeeded in the conquest of the Tentacle homeworld. When a Claw virus infected the strong atmospheric defenses around the planet upon which the Tentacle were all too reliant on, the rest of the invasion was a breeze. Since then you have been working on a Temporal Repair device in your quest to take back the Tentacle homeworld. With the device secured in your ship, you are now ready to extract your vengeance by repairing the atmospheric defenses. (In case it isn't obvious, were talking about crabs and squids here)
Basic gameplay will be space combat sim-ish. Throughout the level (located somewhere in the sky about this planet) there will be the remains of towers (with different functions) that you can collect with a tractor beam. Once you pull in the debris, the temporal repair device will prepare it (this will take 20-30 secs) and you can place it on floating landmasses across the level. All the while squads of enemy ships will be ambushing you with some story dialog thrown in some encounters. Getting more towers operational will allow you to take those ships down easier. At the end of the level there will be a capital ship that you have to take down by destroying it's turrets, shield generators, and the engines or bridge that will be exposed once the shields are down.
Somewhat cartoony, with the ships' looks inspired by their respective creatures. The cockpit will have radar UI and UI for the current tower being repaired. Tentacles will be present. Levels will not be spacey, rather they will take place closer to the planet so don't expect stars and galaxies and what you'd seee in a mid-90s X-Wing/Wing Commander game.Latest Version:
WASD/Left analog: Throttle and strafe
Mouse/Right analog: Turning
Left click/Right trigger: Shoot
Space/Left Trigger: Tractor beam
Q key/A button: Fire missiles
Y key/Y button: Invert Y
P key/Start: Pause
You can build towers by capturing the debris with the tractor beam, waiting for it to repair, and using the tractor beam on the landmasses to place the towers.Gameplay video: