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877928 Posts in 32895 Topics- by 24322 Members - Latest Member: AgerraTrel

May 20, 2013, 06:29:09 PM
TIGSource ForumsDeveloperCreativeToday I created...
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baconman
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« Reply #1320 on: May 28, 2011, 07:46:51 PM »

The largest world would only omit a single screen of each type, give or take half a coastline:

 Pixel 11 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 11
 Pixel 11 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 11
 Pixel 11 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 06 Pixel 11
 Pixel 11 Pixel 0B Pixel 0B Pixel 0B Pixel 0B Pixel 38 Pixel 38 Pixel 38 Pixel 38 Pixel 11
 Pixel 11 Pixel 0B Pixel 0B Pixel 0B Pixel 0B Pixel 38 Pixel 38 Pixel 38 Pixel 38 Pixel 11
 Pixel 11 Pixel 0B Pixel 0B Pixel 0B Pixel 0B Pixel 38 Pixel 38 Pixel 38 Pixel 38 Pixel 11
 Pixel 11 Pixel 0B Pixel 0B Pixel 0B Pixel 0B Pixel 38 Pixel 38 Pixel 38 Pixel 38 Pixel 11
 Pixel 11 Pixel 0B Pixel 0B Pixel 0B Pixel 0B Pixel 38 Pixel 38 Pixel 38 Pixel 38 Pixel 11
 Pixel 11 Pixel 0B Pixel 0B Pixel 0B Pixel 0B Pixel 38 Pixel 38 Pixel 38 Pixel 38 Pixel 11

 Pixel 11 = 18 = 9 x 2
 Pixel 06 = 24 = 8 x 3
 Pixel 0B = 24 = 4 x 6
 Pixel 38 = 24 = 4 x 6

...which is fine, since coastline is where the fun's at; and isn't necessarily critical to any part of the functional game. Wink

Sorry to double-post, but I can only handle so much postbox-rebounding.
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Sar
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« Reply #1321 on: May 29, 2011, 05:49:51 AM »

I can only handle so much postbox-rebounding.

Off-topic, but are you by any chance using IE? Whenever I try and post on forums in IE at work I get that problem, but it doesn't happen in literally any other browser I've ever used. There's a simple solution. ;-)
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Currently working on: Chronicle of Mars
Previous Projects: [Käfer|Tristan and Iseult(TIGS)]
thatshelby
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« Reply #1322 on: May 30, 2011, 01:32:35 PM »

Greyscale palette colorizing. Inspiration from this: http://en.wikipedia.org/wiki/List_of_video_game_console_palettes#Game_Boy_Color
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davidp
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« Reply #1323 on: June 01, 2011, 01:29:58 AM »

a custom actionscript 3 checkbox class for flashdevelop:
http://itsmelol.com/blog/?p=183
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Alistair Aitcheson
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« Reply #1324 on: June 02, 2011, 01:54:56 AM »

I've been working on the AI opponent for the iPad version of Greedy Bankers, and it now plays all by itself!

I uploaded a video to youtube showing the AI in action in its current state Smiley



Look! No hands!
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goshki
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« Reply #1325 on: June 03, 2011, 05:43:23 AM »

Finally made a logo I'm going to put in my games.  In various color schemes, with sound and tweens and whatnot. Now, time for them games.
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Nitromatic
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« Reply #1326 on: June 03, 2011, 10:49:55 AM »

I have worked with soundtrack for my RPG, but I have this feeling it doesn't fit in it. Well, I think every composer feels like this sooner or later.

Right?
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Conker
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« Reply #1327 on: June 03, 2011, 05:23:05 PM »

Randomly generating maps, my first time. So happy.

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thatshelby
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« Reply #1328 on: June 03, 2011, 05:35:22 PM »

Finally made a logo I'm going to put in my games.  In various color schemes, with sound and tweens and whatnot. Now, time for them games.

Saw this post, so I decided to make a small splash screen too.

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Inglonias
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« Reply #1329 on: June 09, 2011, 07:47:36 AM »

Not really a game, but I made virtual graph paper yesterday. Click one vertex, then another, and then you get a line drawn between the two. I also drew a sprite to the screen. I proved to myself that I can program a graphics engine. Its still difficult.
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TheSnidr
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« Reply #1330 on: June 10, 2011, 04:34:02 AM »

Today, while trying to figure out what to make from a 3D game engnie I've made, I made this:

Yup, that's right. I'm standing in the Majora's mask moon's mouth:
.

The model is created at startup from a simple heightmap
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increpare
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« Reply #1331 on: June 10, 2011, 05:15:08 AM »

Creepy!

(lighting makes it look flatter than it is, though?)
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boxedlunch
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« Reply #1332 on: June 10, 2011, 10:01:45 AM »

what horror have i created?
http://www.mediafire.com/?xgf98mrlwg8a8bw
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\"true idols are like us and their poop smells like lemons\"<br />Twitter/Soda-pop-fizz(Devlog)/Tumblr
TheSnidr
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« Reply #1333 on: June 10, 2011, 10:41:37 AM »

Creepy!

(lighting makes it look flatter than it is, though?)
Actually, the absence of light makes it look flat, but I have some trouble getting the lighting to work properly. As you can see, I'm having trouble smoothing out the normals:
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thatshelby
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« Reply #1334 on: June 10, 2011, 11:07:02 AM »

Made this music track for my game Ba-Monk-a-Donk.

http://dl.dropbox.com/u/9942053/Music/monk_001.mp3
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