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baconman
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« Reply #1320 on: May 28, 2011, 07:46:51 PM » |
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Sar
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« Reply #1321 on: May 29, 2011, 05:49:51 AM » |
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I can only handle so much postbox-rebounding.
Off-topic, but are you by any chance using IE? Whenever I try and post on forums in IE at work I get that problem, but it doesn't happen in literally any other browser I've ever used. There's a simple solution. ;-)
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thatshelby
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« Reply #1322 on: May 30, 2011, 01:32:35 PM » |
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Alistair Aitcheson
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« Reply #1324 on: June 02, 2011, 01:54:56 AM » |
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I've been working on the AI opponent for the iPad version of Greedy Bankers, and it now plays all by itself! I uploaded a video to youtube showing the AI in action in its current state  Look! No hands!
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goshki
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« Reply #1325 on: June 03, 2011, 05:43:23 AM » |
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Finally made a logo I'm going to put in my games. In various color schemes, with sound and tweens and whatnot. Now, time for them games.
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Nitromatic
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« Reply #1326 on: June 03, 2011, 10:49:55 AM » |
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I have worked with soundtrack for my RPG, but I have this feeling it doesn't fit in it. Well, I think every composer feels like this sooner or later.
Right?
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Conker
BANNED!
Level 10
Hey I'm Batman Too!
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« Reply #1327 on: June 03, 2011, 05:23:05 PM » |
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Randomly generating maps, my first time. So happy. 
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thatshelby
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« Reply #1328 on: June 03, 2011, 05:35:22 PM » |
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Finally made a logo I'm going to put in my games. In various color schemes, with sound and tweens and whatnot. Now, time for them games.
Saw this post, so I decided to make a small splash screen too. 
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Inglonias
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« Reply #1329 on: June 09, 2011, 07:47:36 AM » |
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Not really a game, but I made virtual graph paper yesterday. Click one vertex, then another, and then you get a line drawn between the two. I also drew a sprite to the screen. I proved to myself that I can program a graphics engine. Its still difficult.
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TheSnidr
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« Reply #1330 on: June 10, 2011, 04:34:02 AM » |
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Today, while trying to figure out what to make from a 3D game engnie I've made, I made this:  Yup, that's right. I'm standing in the Majora's mask moon's mouth:  . The model is created at startup from a simple heightmap
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increpare
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« Reply #1331 on: June 10, 2011, 05:15:08 AM » |
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Creepy!
(lighting makes it look flatter than it is, though?)
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boxedlunch
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« Reply #1332 on: June 10, 2011, 10:01:45 AM » |
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TheSnidr
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« Reply #1333 on: June 10, 2011, 10:41:37 AM » |
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Creepy!
(lighting makes it look flatter than it is, though?)
Actually, the absence of light makes it look flat, but I have some trouble getting the lighting to work properly. As you can see, I'm having trouble smoothing out the normals: 
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thatshelby
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« Reply #1334 on: June 10, 2011, 11:07:02 AM » |
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