Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

287674 Posts in 9133 Topics- by 6761 Members - Latest Member: zacademia

November 20, 2009, 10:20:46 PM
TIGSource ForumsPlayerAnnouncements (Moderators: Corpus, Renton)"AOOFAD/Au Sable" Now Done!
Pages: 1 ... 18 19 [20] 21 22 23
Print
Author Topic: "AOOFAD/Au Sable" Now Done!  (Read 31568 times)
Nohbdy
Manbaby
*
Posts: 1


View Profile
« Reply #285 on: October 29, 2009, 07:46:49 PM »

Oh, FYI: There are 2 ways to end it

Found the alternate endi--oh, wait...



 My Word!

Oh noes!  On the upside, you can't get hit but where's the fun in that?

Is there really an alternate ending?
Logged
Amon26
Level 2
**
Posts: 237


Amon26
View Profile WWW Email
« Reply #286 on: October 29, 2009, 08:45:26 PM »

Oh, FYI: There are 2 ways to end it

Found the alternate endi--oh, wait...



 My Word!

Oh noes!  On the upside, you can't get hit but where's the fun in that?

Is there really an alternate ending?

Ohh noo! hahahaha!  This is not an alternate ending.  Added to my fixit list
Logged
Melly
Global Moderator
Level 10
******
Posts: 7913


Look into my eyes, and hand me your muffins


View Profile
« Reply #287 on: October 30, 2009, 08:32:35 AM »

I wrote a short review of this game. Posting it later today.
Logged

wourme
Level 0
***
Posts: 68


crush13
View Profile WWW
« Reply #288 on: October 30, 2009, 05:12:14 PM »

Great work on this. I never got very far in the first game, but I just played Au Sable through and liked it a lot.
Logged
Amon26
Level 2
**
Posts: 237


Amon26
View Profile WWW Email
« Reply #289 on: November 02, 2009, 06:12:47 PM »

Patched most the problems people have been informing me of, Im also adding a "hard mode" to provide people a little more interest in a 2nd playthrough.

version 1.2 will be available tomorow or weds if nothing explodes or goes crazy.

glad everyone's seemed to enjoy it so much.
Logged
increpare
Level 2
**
Posts: 263



View Profile WWW Email
« Reply #290 on: November 02, 2009, 06:15:03 PM »

ooh I'll wait for the newer version before trying again; last I tried was a semi-playable beta.  Looking forward to it...
Logged
Amon26
Level 2
**
Posts: 237


Amon26
View Profile WWW Email
« Reply #291 on: November 04, 2009, 07:32:04 PM »

The first patch!
I tried fixing everything people have been kind enough to point out so far.  I had to put off my "hard mode" idea unfortunatley.  But there's a good reason for that I'll let you have a peek at soon.  Also, this new version comes with a nice hi-def .png image to print off and use as a CD cover if they're giving it to a friend and wana do it in style.  Or use it as a wallpaper, or whatever you please.


clicky AuSable v.1.2!!
http://willhostforfood.com/?Action=download&fileid=93129

enjoy!  Gentleman
Logged
Paul Eres
Level 10
*****
Posts: 7053


Also known as RinkuHero.

whoisrinku@hotmail.com RinkuHero
View Profile Email
« Reply #292 on: November 05, 2009, 01:32:31 PM »

reviewed this game for the frontpage too

http://tigsource.com/articles/2009/11/05/au-sable
Logged

Saturated Dreamers Development Log

The Average [Frontpage] Comment said 1 day later:
“Indie developers are free to make whatever kind of game they want, but they better make something I enjoy, OR ELSE!!!1!”
Kramlack
Level 1
*
Posts: 183


Safety First!


View Profile
« Reply #293 on: November 05, 2009, 06:08:35 PM »

Amon26, I'm going to stalk you and make love to you...  Who, Me?

This is one of the best games I've played in a loooooong time. But then again, I have a fetish for dark atmospheric games, so I'm probably biased. My only gripe is the lack of a save system (in case I wanted to save some for later haha) and that it wasn't longer. Also, I regret not knowing about this game sooner.
Logged

Quote from: Hitler
<br />I can\'t even do the moves in King of Fighters! It\'s just fucking impossible!
Imp
Level 10
*****
Posts: 2526


It's hard to explain


View Profile
« Reply #294 on: November 05, 2009, 06:27:27 PM »

I'm to much of a pussy to continue past the beggining... That one part in the beggining with the thing and the...

Epileptic
Logged
Allevicêk
Level 9
****
Posts: 983



View Profile WWW Email
« Reply #295 on: November 05, 2009, 08:59:16 PM »

I just played it. The first betas you released made me feel it wouldn't live up to its brother. But hell, this new version proved me totally worng. The narrative is slightly tighter this time, with great results. You can feel a sort of story being told, and yet still feel trapped in this foreign world full of horrors and undesirable surprises.

I hope that if tehre is ever a third iteration in the "series" the narrative still gets stronger. Can't wait for it...
Logged
Fuzz
Level 10
*****
Posts: 1675


Shamble on.


View Profile
« Reply #296 on: November 05, 2009, 09:46:36 PM »

Amon26, I'm going to stalk you and make love to you...  Who, Me?

This is one of the best games I've played in a loooooong time. But then again, I have a fetish for dark atmospheric games, so I'm probably biased. My only gripe is the lack of a save system (in case I wanted to save some for later haha) and that it wasn't longer. Also, I regret not knowing about this game sooner.
there is a save system! does nobody read readme files?
Logged

Amon26
Level 2
**
Posts: 237


Amon26
View Profile WWW Email
« Reply #297 on: November 05, 2009, 10:12:56 PM »

I just played it. The first betas you released made me feel it wouldn't live up to its brother. But hell, this new version proved me totally worng. The narrative is slightly tighter this time, with great results. You can feel a sort of story being told, and yet still feel trapped in this foreign world full of horrors and undesirable surprises.

I hope that if tehre is ever a third iteration in the "series" the narrative still gets stronger. Can't wait for it...

I'm flattered that despite your beta-impression you still gave the final copy a try. This isn't a very technologically advanced game, and it's originality or style can be debated till the sun goes down and up again. 

I didn't get into doing this to shift paradigms or revolutionize anything.  I see game technology as a 'framework' to erect a story, idea, or mood around.  That's not to say framework is any less important than any other aspect of the product, it's just not where my expertise lies. 

It could be debated that Quake3 Arena was little more than an elaborate tech-demo, but regardless of it's depth, originality or substance, it remains one of my favorite games of all time.

Wow, I'm sorry, I went on a tangent there.

To address the question of a "sequel", it's not out of the question, but it's not on the table.  I'm very happy that I've made two rather fun platformers, but I'm ready to see what else I can do.  I think I can be more than "That scary platformer-game guy" and I'd like to see if it's possible. Smiley

stay tuned.  When I'm ready to show what I'm working on next, it'll be in a brand-new thread
Logged
Allevicêk
Level 9
****
Posts: 983



View Profile WWW Email
« Reply #298 on: November 06, 2009, 08:29:17 AM »

Dude, awesome series can only work on trilogies. You just can't not do a third game, it's your fucking fault.

Regardless of my complaints, it's good to see you don't want to be stuck on a same style. This is personally what set me off with Torchlight creators. It'd be intriguing what other surpries are under your sleeve.

I don't know where the technology conversation came from,but it would be cool to see you work occasionally on 3d platforms (not platformers, mind you).
Logged
Melly
Global Moderator
Level 10
******
Posts: 7913


Look into my eyes, and hand me your muffins


View Profile
« Reply #299 on: November 06, 2009, 10:29:03 AM »

Trilogies are MAINSTREAM.
Logged

Pages: 1 ... 18 19 [20] 21 22 23
Print
Jump to:  

Theme orange-lt created by panic