
Okay, version 1.01 is up and ready for action. You can download it here:
Click here!Additions:
- In-game Cursor
- Background Music (Thanks Father of Syn! (aka Synnah on these forums.))
- Title Screen
Changes:
- Flapping sound is less annoying now.
- The "R" key only becomes active after the player's score fades in now, so the glitch is gone. (Thanks Deadeye!)
- Flapping sound no longer occurs after the bird is already dead.
- Background birds now fly in random directions instead of flying toward the center of the playing field every time.
I think that's everything...
(Old comment below.)
Note: This game is basically finished, but I didn't put it in the announcements section since it's such a small game.
Determined Stones of Great Size Seek a Helpless Bird
My second little entry for Poppenkast's 1 Hour Tragic Compo. I was supposed to make this game within one hour, but I had a little trouble with some stuff once again, so once I got to the two hour line, I decided that I may as well go back and make some of the graphics a bit more attractive than they were... I tried to go as fast as I could, really I did!

The game had to relate to the word "tragic". I'd tell you how it relates to that word, but I don't want to spoil the tragedy. (Wow, what a lame joke.)
Try to avoid the flying growing rocks of doom!
GameCake still isn't working, so I uploaded the game to willhostforfood. You can download it here: (Link removed. See above for new version.)
Controls:
Escape ~ Quit
Hold Left Mouse Button ~ Fly
R (on the ending score screen) ~ Play Again
If you have trouble running it, try downloading and installing the latest version of Construct (that's the program I used to create this):
Click! During the installation, it should update your DirectX with whatever's needed in order to play.

Edit: Do not press the "R" key (to play the game again) during the transition animation between the playing field (after the bird dies) and the final score screen. Please wait for the circular animation to finish first. As far as I know, there is no way to fix this in the current version of Construct besides just taking the transition animation out altogether.