Good morning folks!
Download Current Build: http://www.shengames.com/pc/dstp/dontsavetheprincess.zip===============================
UPDATE - April 11th, 2009===============================
Updates in this version:
- Illustrated a new Title Screen
- Music / BG sound FX
- In Editor mode, pressing 1-4 will bring up the corresponding piece instead of having to go to the bottom and clicking. A bug that occurs is if you press 1-4 multiple times, the items get stacked and you can't lay them down. Pressing the right mouse button will delete them and fix itself.
Updates for next version:
- Not... really sure... people have suggested new sound FX? I'll look into it, but I do like SFXR's "free" aspect.

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UPDATE - April 10th, 2009===============================
Updates in this version of the game:
- All 24 puzzle levels
- Green block turned into little monster
- Green Button destroys all green invisible blocks
- Red button changes all red invisible blocks to solids
- Little medals for beating a level
- Level 24 is locked until all other levels are completed
Next Update
- Some kind of background music / sounds
- Clean up title screen / puzzle select
- Hold a custom level competition for PRIZES?

New Screenshots


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UPDATE - April 8th, 2009===============================
I've added a few more features to the game!
- Title Screen
- 18 total puzzles
- Level Editor
The only thing you'll have to remember with the level editor is that you must "Test" the level first before you can save. You should also solve the puzzle as the editor automatically determines how many green launcher blocks it will give a player to try to solve the puzzle. If you do not properly do this, then the number of green launchers will be miscalculated. When you save the level, you will save two files: final and edit. The final is the version you distribute. Edit is the one that allows you to edit it later.
Just use the same download link to get the newest version.
Some Level Editor Screens


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Original Post===============================
I would like to share the newest game that I'm currently working on. It's a puzzler that has you stopping a knight from rescuing the princess. The only way to stop the knight is to have him run over magical launchers that will launch him in one of four particular directions. Each level has a different goal, but mostly requires you to either do X amount of damage to him or have him smash into the "Green Brick".
Click the gate to start the level and click the gate (while it's closed) to stop it. Left click to place launchers. Right click the delete them.
You can also currently save progress of your level by clicking the "save button". The current levels (there are only seven so far) aren't difficult, so you probably don't need to use this functionality yet.
Upcoming in future release:
- More levels
- Additional launcher block (fire)
- Title Screen
- Level Editor
Screenies


Download Current Build: http://www.shengames.com/pc/dstp/dontsavetheprincess.zip