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March 29, 2024, 06:02:25 AM

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TIGSource ForumsPlayerGeneralFight Thread Pollution! Post here if it's not worth a new thread!!!
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Author Topic: Fight Thread Pollution! Post here if it's not worth a new thread!!!  (Read 2312244 times)
oahda
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« Reply #22320 on: July 29, 2015, 01:13:16 PM »

It started around the island Vrångö in the southern archipelago outside to the west of Gothenburg if you want to so some research. :p
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Schoq
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« Reply #22321 on: July 29, 2015, 07:02:33 PM »

3.4 says http://earthquake.usgs.gov/earthquakes/map/

I suspect putin
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gimymblert
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« Reply #22322 on: July 29, 2015, 07:22:55 PM »

http://swedishonlinearticle.blogspot.com/2015/07/earthquakes-in-gothenburg-goteborgs.html
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gimymblert
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« Reply #22323 on: July 29, 2015, 07:23:19 PM »


it was walpole
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oahda
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« Reply #22324 on: July 30, 2015, 01:03:27 AM »

Uppsala university says 2.8.

Where is everyone getting all these different numbers from (not you guys, but the people officially reporting this stuff)? <_>

Also, Gimmy, article explains that tectonic tensions can affect the entire plate and not just the edges.
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starsrift
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« Reply #22325 on: July 30, 2015, 03:19:15 AM »

That precise, daunting moment when you realize how much f*cking work your project has lined up for you.

Welp, time to goof off! :/
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"Vigorous writing is concise." - William Strunk, Jr.
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ProgramGamer
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« Reply #22326 on: July 30, 2015, 05:30:53 AM »

This story made me lol a little, I thought I'd share the link.
http://mollyrocket.com/casey/stream_0020.html
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gimymblert
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« Reply #22327 on: July 30, 2015, 07:19:17 AM »

Uppsala university says 2.8.

Where is everyone getting all these different numbers from (not you guys, but the people officially reporting this stuff)? <_>

Also, Gimmy, article explains that tectonic tensions can affect the entire plate and not just the edges.

that's why I shared
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gimymblert
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« Reply #22328 on: July 30, 2015, 01:53:52 PM »



negative pledge  Waaagh! that mml copy fail

http://www.neogaf.com/forum/showthread.php?t=1086759&page=10
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Cobralad
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« Reply #22329 on: July 30, 2015, 09:09:47 PM »

hey kids, remember the reason Legends 3 was cancelled?
"not enough fan support"
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« Reply #22330 on: July 31, 2015, 05:40:20 AM »

I'm thinking about a new personal project and wrote this yesterday. Without any further info - what do you think when you read this text? Just tell me your first impression and associations.

Quote
GRIMOIRE is imbued with magical powers to weave a spell from magic symbols. A spell with the power to direct a computational process that summons magical entities into existence by conjuring and manipulating whisps of information. Bodyless, of no matter at all but undeniably a part of our shared reality.
In their dance data-patterns are formed. All this by the power of the spirits inhabiting a computational device of your choice and exhibiting  sufficient compatibility with GRIMOIRE. And by the same means they can be made to manifest in corporeal form as a visual pattern on your retina. GRIMOIRE makes it possible to bind the spirits through formulae carefully composed from symbolic expressions in an arcane language. An artefact like this is no toy. You must learn to communicate on it's terms if you want to make use from GRIMOIRE's powers. You will need concentration and experience to correctly anticipate the interplay of all the intricate permutations of symbols which make up each formula as even small errors can have complex and unanticipated consequences.
But fear not. GRIMOIRE binds the spirits of computation securely and ensures they do your bidding precisely and accurately. To the novice GRIMOIRE provides a secure gateway to acquire fundamental knowledge in arcane computation whereas to the master, who, equipped with sufficient wisdom and tenacity, seeks immortality through the creation of unique constructs of art and self-expression, it will prove an invaluable artefact.
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J-Snake
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« Reply #22331 on: July 31, 2015, 10:16:04 AM »

first impression: intriguing, but also full of vague pretentious sophistication
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Independent game developer with an elaborate focus on interesting gameplay, rewarding depth of play and technical quality.<br /><br />Trap Them: http://store.steampowered.com/app/375930
ProgramGamer
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« Reply #22332 on: July 31, 2015, 10:23:43 AM »

Reminds me of that one time Notch wanted to make a space sim with a fully working computer on board on which you could program.

It would also make for a reasonable explanation of the existence of robots and computers in a medieval fantasy setting.
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oahda
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« Reply #22333 on: July 31, 2015, 10:37:29 AM »

is that what became minecraft redstone instead

 Durr...? Durr...? Durr...? Durr...?
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Pfotegeist
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« Reply #22334 on: July 31, 2015, 11:19:32 AM »

I read about learned helplessness and IQ vs EQ today. Connection with popular topics? Yes, I don't perceive people who spread hatred around as having high EQ, but I'm sure they're very successful.  The last couple of Angry Jack episodes outlined learned helplessness to a T. I originally thought it was another satire about how society lacked introspection.
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gimymblert
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« Reply #22335 on: July 31, 2015, 11:24:18 AM »

link?
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lithander
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« Reply #22336 on: July 31, 2015, 01:49:28 PM »

I wrote some short skeleton of a game for that notch project back then. And I also played TIS-100 recently. Both are programming games but they embedd the programming in a fictional world. I thought that to be pretty cool and so I'm considering to do something similar. But it's probably a lot of extra work and could alienate as many people (non-gamers) as it attracts- especially when not succesfully implemented.
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« Reply #22337 on: July 31, 2015, 03:28:35 PM »


Here's all I looked at which fueled my previous post.
http://psychology.about.com/od/intelligence/fl/IQ-or-EQ-Which-One-Is-More-Important.htm
http://psychology.about.com/od/lindex/f/earned-helplessness.htm , also wikipedia: https://en.wikipedia.org/wiki/Learned_helplessness

https://youtu.be/c6TrKkkVEhs?t=16m57s this ending shows Jack's possibly remorseful for bad choices. This whole video describes the situation as bait. The codependency is a like trying to repeatedly save a bad relationship, but it's one between nearly anonymous clients.
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TheLastBanana
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« Reply #22338 on: July 31, 2015, 05:57:51 PM »

@lithander: That sounds a lot like an I was mulling too. I like the idea of a game where you create spells which are essentially algorithms. I wasn't sure how to make that user-friendly while still being complex enough to be interesting though. Maybe letting it alienate some (many?) people for the sake of an interesting game is worth it though -- it could be a really well-received niche game in certain crowds.
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Torchkas
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« Reply #22339 on: August 01, 2015, 02:22:04 AM »

vsauce is pretty cool
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