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1075908 Posts in 44152 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 02:12:50 PM
TIGSource ForumsPlayerGeneralFight Thread Pollution! Post here if it's not worth a new thread!!!
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Author Topic: Fight Thread Pollution! Post here if it's not worth a new thread!!!  (Read 1441417 times)
Tumetsu
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« Reply #5460 on: April 25, 2011, 01:11:56 PM »

@dsvoid
I suggest you to google one way platform game maker example etc. One of the GM's good things is that there is really wide example base and you can find an example of nearly anything. I also recommend you to go dig things up from GMC's Tutorials and examples section. There is lots of great stuff to help you around with your projects.
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SirNiko
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« Reply #5461 on: April 25, 2011, 02:18:30 PM »

Has anyone here tried laser tag?

I used to know a girl who worked at a Laser Tag place, so I'd meet up with her and a friend of hers and lase the night away. We were all in our very early 20s.

One night a 10 year old kid was having a birthday party, and he was making obscene jokes about how impressively sized his genitals were. My friend tore into him with a scathing counter on how such genitals were of no value to a woman, and how he should be incredibly ashamed of his behavior.

Later than night she reported he approached her in the darkened halls of the Laser Fortress and apologized profusely.

Laser Tag is otherwise kind of crappy. It's not really clear if you're aiming properly or not due to poor feedback (no obvious bullet holes to let you know you were pointed at his leg, hotshot), and too many folks can cheat by covering up their 'kill zones' with hands to stay safe. A good game of tag or hide-and-catch provides the same experience without the hindrance of flaky technology.
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Player Ʒ
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« Reply #5462 on: April 25, 2011, 02:25:29 PM »

Has anyone here tried laser tag?

I used to know a girl who worked at a Laser Tag place, so I'd meet up with her and a friend of hers and lase the night away. We were all in our very early 20s.

One night a 10 year old kid was having a birthday party, and he was making obscene jokes about how impressively sized his genitals were. My friend tore into him with a scathing counter on how such genitals were of no value to a woman, and how he should be incredibly ashamed of his behavior.

Later than night she reported he approached her in the darkened halls of the Laser Fortress and apologized profusely.

Laser Tag is otherwise kind of crappy. It's not really clear if you're aiming properly or not due to poor feedback (no obvious bullet holes to let you know you were pointed at his leg, hotshot), and too many folks can cheat by covering up their 'kill zones' with hands to stay safe. A good game of tag or hide-and-catch provides the same experience without the hindrance of flaky technology.
Oh, the laser tag I tried out countered it. You have to have both hands on the gun, there's a display on your chest pointing out WHO shot you and WHERE, honking huge siren lights on your shoulders, and the like. MAN, WAS THAT FUN!
« Last Edit: April 26, 2011, 01:51:04 AM by Player 3 » Logged

dsvoid
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« Reply #5463 on: April 25, 2011, 05:27:41 PM »

Having some trouble with Game Maker code, and it seems so newbish it isn't worth its own thread.

Code:
if (place_free(x,y+1))
{
    gravity = 0.5;
}
else
{
    gravity = 0;
}

Basically, when this code runs on the Step event of the Player object, the game checks if the space is free below them (y+1). If there is, that means there is room to fall, and gravity works, making the Player fall. Otherwise, if there is a solid object directly below the player, it means the player has hit a solid object in the game. Gravity turns off and the player doesn't pass through the solid object. IN THEORY.

I have spent over 2 hours trying to get this to work. I set the object the player lands on as a solid, as I was told. I've toyed with the origin of the sprites, but that didn't do anything. What am I doing wrong?


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Ashkin
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« Reply #5464 on: April 25, 2011, 06:01:23 PM »

Don't we have a .gml questions thread in the Technical section?
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Nix
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« Reply #5465 on: April 25, 2011, 06:09:54 PM »

It's okay to start specific question threads in the technical forum. Answers are often longer than a single post and thread pollution isn't that big a deal over there.

That said, you should describe the problem more. If the object doesn't move at all (gravity is always zero) is it possible that it is looking at itself a "seeing it's own feet" with the place_free call? I'm no game maker expert, but that would make sense.
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Ouren
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« Reply #5466 on: April 25, 2011, 09:05:18 PM »

In need of dungeon designers for an online 2D adventure game.
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Ashkin
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« Reply #5467 on: April 25, 2011, 09:34:06 PM »

In need of dungeon designers for an online 2D adventure game.
There's a collaborations subforum for that.
Can I just clear up that this is for GENERAL things not requiring answers or related to game development (for the most part) that you want to share?
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Ouren
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« Reply #5468 on: April 25, 2011, 09:48:23 PM »

Ah, alright.

I didn't think it to be threadworthy, but I'll make a really nice fanc-ly formatted thread for it tomorrow.
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Player Ʒ
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« Reply #5469 on: April 26, 2011, 03:23:02 AM »

Just curious: Would Adobe AIR work for an arcade game that goes along in a cabinet?
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Nix
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« Reply #5470 on: April 26, 2011, 07:09:13 AM »

Just curious: Would Adobe AIR work for an arcade game that goes along in a cabinet?

If the computer powering the cabinet had Adobe AIR installed, absolutely.
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Player Ʒ
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« Reply #5471 on: April 26, 2011, 10:54:11 AM »

Just curious: Would Adobe AIR work for an arcade game that goes along in a cabinet?

If the computer powering the cabinet had Adobe AIR installed, absolutely.
And if I used the hardware (like an IPAC), would it work on Linux?
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Dacke
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« Reply #5472 on: April 26, 2011, 11:29:34 AM »

I'm not sure what an IPAC is. But Adobe AIR runs on Linux, yes.
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Player Ʒ
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« Reply #5473 on: April 26, 2011, 11:53:32 AM »

I knew about AIR and Linux, it's just the I-PAC's functionality on the OS.

Wait...
  • Can be programmed using special utilities (for DOS, Windows, Linux, MAC) or without special software, using an interactive method.

I'm an idiot. Though the I-PAC's page says for legal reasons, it's not designed for coin-accepting, I wonder if it's only because of the MAME part or if it's for the rare people who try to make their own arcade games.
« Last Edit: April 26, 2011, 12:01:42 PM by Player 3 » Logged

moi
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« Reply #5474 on: April 26, 2011, 12:21:06 PM »

It's just a disclaimer, you are free to use it however you want, they're just saying that they didn't built it for accepting coins so that you won't sue them if you have a problem
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Nix
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« Reply #5475 on: April 26, 2011, 12:36:36 PM »

It's like a Linux distro not installing Adobe flash by default, but saying "here are the download links" as soon as you finish the installation.

If you want to build a cabinet, by the way, why don't you just stick a regular old pc in it? Why would you need fancy hardware?
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Player Ʒ
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« Reply #5476 on: April 26, 2011, 03:08:31 PM »

It's like a Linux distro not installing Adobe flash by default, but saying "here are the download links" as soon as you finish the installation.

If you want to build a cabinet, by the way, why don't you just stick a regular old pc in it? Why would you need fancy hardware?

To use a stick and buttons on, of course.
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Nix
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« Reply #5477 on: April 26, 2011, 03:14:29 PM »

It's like a Linux distro not installing Adobe flash by default, but saying "here are the download links" as soon as you finish the installation.

If you want to build a cabinet, by the way, why don't you just stick a regular old pc in it? Why would you need fancy hardware?

To use a stick and buttons on, of course.

Just plug one in.

Edit: Oh, I guess I-Pac is basically the same thing, except more confusing. Doesn't the I-Pac stuff go into a PC in the end as well anyway?
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Player Ʒ
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« Reply #5478 on: April 26, 2011, 03:39:40 PM »

It's like a Linux distro not installing Adobe flash by default, but saying "here are the download links" as soon as you finish the installation.

If you want to build a cabinet, by the way, why don't you just stick a regular old pc in it? Why would you need fancy hardware?

To use a stick and buttons on, of course.

Just plug one in.

Edit: Oh, I guess I-Pac is basically the same thing, except more confusing. Doesn't the I-Pac stuff go into a PC in the end as well anyway?
Pretty much. I'm not paying that two hundred for buttons I don't even need!
In fact, I'll be checking prices for junk now, knowing that the I-PAC works on Linux.

Lessee, if the I-PAC is USD$35, and a single joystick is for USD$13.95...
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laserghost
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« Reply #5479 on: April 26, 2011, 04:20:24 PM »

http://www.technovelgy.com/ct/ctnlistPubDate.asp?BPDate1=1700&BPDate2=2020

A chronological list of literary science fiction ideas. I could read through this for hours. It might make for an interesting compo- Design game mechanics around one or two of these ideas.
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