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1057358 Posts in 42956 Topics- by 34890 Members - Latest Member: AgentBlue0

October 25, 2014, 02:48:18 PM
TIGSource ForumsPlayerGeneralFight Thread Pollution! Post here if it's not worth a new thread!!!
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Author Topic: Fight Thread Pollution! Post here if it's not worth a new thread!!!  (Read 1388196 times)
C.A. Silbereisen
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« Reply #13380 on: November 29, 2012, 01:43:32 PM »

i love yoyogames, best company Hand Thumbs Up Left
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Gimym JIMBERT
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« Reply #13381 on: November 29, 2012, 01:48:16 PM »

Narrativist had their uprising and it changed how me make game, gamist get their revenge, then explorer uphanded the table for more sandbox game, that's where we are currently, as things settle and the lesson are learn and everyone begin to benefit from each others, the simulationist and and the proceduralist are taking the next step. I have never ever read over the internet so many rant about simulation aspect of game, people who where gamist or explorer are moving now to simulation, minecraft single handily revive proceduralist and "rogue like" is the new black, the killer where always there onlt threaten by casualist. Which camp is missing? The "socializer" (and the socializer narrativist) is slowly finding its voice. I think in the next 5 years we will see a game we could only dream now.
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
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« Reply #13382 on: November 29, 2012, 01:51:01 PM »

people should publish their games with those jack'd up graphics. It'd be a compo of sorts. the "I PRIATED YOYYO GAEMS GAEMMAKER" compo.

It'd look like klick'n'play games only with pirate sprites.
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wat a hell

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« Reply #13383 on: November 29, 2012, 01:53:32 PM »

Use it for the next Pirate Kart compilation.
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moi
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« Reply #13384 on: November 29, 2012, 02:21:41 PM »

they never found the time to fix the horrible screen tearing but they found time for this shit.
Well done gamemaker  Hand Money Left
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C.A. Silbereisen
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« Reply #13385 on: November 29, 2012, 02:26:17 PM »

they never found the time to fix the horrible screen tearing but they found time for this shit.
Well done gamemaker  Hand Money Left
or add internal sound support for other formats than wav. also it took them until version 8 to add proper sprite transparency and a zoom function to the room editor.

like i said yoyogames is my favorite company and i'm always looking forward to what crazy new products they come up with next.  Smiley
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Gimym JIMBERT
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« Reply #13386 on: November 29, 2012, 02:43:19 PM »

How does it come nobody has make a gmk killer?
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
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« Reply #13387 on: November 29, 2012, 02:47:22 PM »

It has a large support base and a low barrier to entry, it'd take a pretty big thing to upseat it.  Probably the closest so far is Unity.
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« Reply #13388 on: November 29, 2012, 02:48:25 PM »

the closest is multimedia fusion, but it's pretty dumb too
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« Reply #13389 on: November 29, 2012, 02:50:21 PM »

the closest is multimedia fusion, but it's pretty dumb too

At least Gamemaker games run on my PC.  MMF games are complete hit-and-miss if they'll even work.  Usually they die with some obscure runtime error.
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Gimym JIMBERT
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« Reply #13390 on: November 29, 2012, 02:51:22 PM »

I guess the appeal of gamemaker is the editor not the engine, too bad people try to make an editor AND and engine ...
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
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« Reply #13391 on: November 29, 2012, 02:55:45 PM »

i'll leave this here:

http://sgdk2.sf.net
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Guy: Well, You can't talk to me that way, I'm brutish.
Chap: Somebody help me, I'm about to lose 300 pounds!
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Gimym JIMBERT
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« Reply #13392 on: November 29, 2012, 03:06:45 PM »

Well there isn't any evidence of an easy code/behavior editor ... which is the main problem gmk solve!
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
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« Reply #13393 on: November 29, 2012, 03:21:14 PM »

With SGDK2? Sorry if I'm off topic


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Guy: Well, You can't talk to me that way, I'm brutish.
Chap: Somebody help me, I'm about to lose 300 pounds!
Guy: Why's that a bad thing?
Chap: I'M BRITISH.
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« Reply #13394 on: November 29, 2012, 04:28:01 PM »

jesus christ that's terrifying
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alastair
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« Reply #13395 on: November 29, 2012, 05:09:53 PM »

Construct 2 is MMF4 or GM27, a huge improvement in everyway.
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« Reply #13396 on: November 29, 2012, 05:33:03 PM »

trust me it isnt anywhere as jumbled as that picture makes it look
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Guy: Give me all of your money.
Chap: You can't talk to me that way, I'M BRITISH!
Guy: Well, You can't talk to me that way, I'm brutish.
Chap: Somebody help me, I'm about to lose 300 pounds!
Guy: Why's that a bad thing?
Chap: I'M BRITISH.
moi
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« Reply #13397 on: November 29, 2012, 09:25:15 PM »

construct 2 is very cool, oh wait no, HTML5 lol
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Andy Wolff
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« Reply #13398 on: November 29, 2012, 09:48:18 PM »

I've been learning Unity and I'm liking it rather a lot
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Gimym JIMBERT
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« Reply #13399 on: November 29, 2012, 11:05:54 PM »

http://www.zeldainformer.com/news/comments/hacker-proves-wii-us-cpu-is-significantly-slower-than-the-xbox-360#When:22:51:25Z

The WII U cpu speed clock finally reveal, it's slower, drama ensue, wait! hacker who done the benchmark says it is not a problem!

EDIT:
Quote
Wii U codenames worth knowing: system Cafe, CPU Espresso, GPU/SoC/etc. Latte, ARM secure processor Starbuck (we made that one up).

— Hector Martin (@marcan42) November 29, 2012
It's worth noting that Espresso is *not* comparable clock per clock to a Xenon or a Cell. Think P4 vs. P3-derived Core series.

— Hector Martin (@marcan42) November 29, 2012
The Espresso is an out of order design with a much shorter pipeline. It should win big on IPC on most code, but it has weak SIMD.

— Hector Martin (@marcan42) November 29, 2012
No hardware threads. One per core. No new SIMD, just paired singles. But it'sa saner core than the P4esque stuff in 360/PS3.

— Hector Martin (@marcan42) November 29, 2012
And I'm sure it's not an "idle" clock speed. 1.24G is exactly in line with what we expected for a 750-based design.

— Hector Martin (@marcan42) November 29, 2012
So yes, the Wii U CPU is nothing to write home about, but don't compare it clock per clock with a 360 and claim it's much worse. It isn't.

— Hector Martin (@marcan42) November 29, 2012
http://kotaku.com/5964432/hacker-says-hes-cracked-open-the-wii-u-cpu-is-nothing-to-write-home-about
Well not a problem was me going to far
« Last Edit: November 29, 2012, 11:14:11 PM by Gimmy TILBERT » Logged


ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
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