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1059205 Posts in 43057 Topics- by 35006 Members - Latest Member: barbaraholland

October 31, 2014, 12:28:29 AM
TIGSource ForumsPlayerGeneralFight Thread Pollution! Post here if it's not worth a new thread!!!
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Author Topic: Fight Thread Pollution! Post here if it's not worth a new thread!!!  (Read 1392156 times)
PompiPompi
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« Reply #15220 on: May 02, 2013, 03:23:15 PM »

Code:
Maybe they can't afford to make a downloadable playable demo without getting some money from KS first
WTF?
I didn't know you need $150k to be able even start coding and making art on your free time.
Maybe they live in huts and need to buy a penthouse so they have a plesaent environment to work on their game.

Yes, I guess you want to censor me like they deleted my post in their indieDB page asking what they have more than that video?
Oh well, I am waiting eagerly when most of these kickstarter will start to reach their deadline, assuming they won't stretch it for years like wolfire did.
It will be such a beautiful and magnifisent fail when many of these projects won't be able to deliver even tenth of what they promise. They basically want to port their road rash game to like 20 platforms.
They even said that networking between platform is very hard, that's the most pathetic thing I have heard.
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« Reply #15221 on: May 02, 2013, 10:17:07 PM »

Code:
Maybe they can't afford to make a downloadable playable demo without getting some money from KS first
WTF?
I didn't know you need $150k to be able even start coding and making art on your free time.
Maybe they live in huts and need to buy a penthouse so they have a plesaent environment to work on their game.

This is a team of 9 people! If you subtract the Kickstarter rewards, it comes out to something like 10k per person. Working for a year, that's like minimum wage. I fail to see how they could afford a shack, much less a penthouse.
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Sar
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« Reply #15222 on: May 03, 2013, 01:58:07 AM »

I didn't know you need $150k to be able even start coding and making art on your free time.

You don't. But people who just code and make art in their free time are unlikely to be able to develop a game like this very fast at all, and the longer they take over it, the less likely they ever are to release a game.

Plus, if these guys are games industry professionals they probably don't have any free time outside of work. If they want to make a game, they have to make it their job.

On average, each person has around 40 hours of productive work in them a week, and working longer hours than that for long decreases productivity and increases error. If they work in their spare time after a games industry job which already takes up 50-60 hours a week, that means they'll be producing a shittier game than if they work on it full-time. Plus potentially risking their jobs by being [even] less productive and more error-prone at work.





Have you heard the term 'vertical slice'? It's entirely possible that they implemented enough to be able to show the core game working over that short stretch of road in the demo, and nothing else works; releasing that as a playable demo would leave people with a worse impression than not releasing a demo at all.

Yes, I guess you want to censor me

...eh? I suspect you may actually be clinically insane.
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C.A. Silbereisen
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« Reply #15223 on: May 03, 2013, 07:59:21 AM »

if only ron paul mccartney was president, he'd show those pinkos what the real free market is and send em Back To The USSR
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ClayB
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« Reply #15224 on: May 03, 2013, 08:15:05 AM »

if only ron paul mccartney was president, he'd show those pinkos what the real free market is and send em Back To The USSR

 Hand Clap Tears of Joy
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ஒழுக்கின்மை
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« Reply #15225 on: May 03, 2013, 08:47:52 AM »

the weird thing is i'm not sure why pompi supports ron paul (if he does?) when ron paul said that he doesn't support foreign aid to israel and believes that all of palestine should be returned to the arabs
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Gimym JIMBERT
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« Reply #15226 on: May 03, 2013, 11:37:02 AM »

When was the last you were 100% in agreement with some political people?
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moi
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« Reply #15227 on: May 03, 2013, 11:39:32 AM »

When was the last you were 100% in agreement with some political people?
2012 (NDA)
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« Reply #15228 on: May 03, 2013, 11:42:40 AM »

the MEP I voted for basically has me covered regarding everything imaginable, it's almost magical
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« Reply #15229 on: May 03, 2013, 12:43:26 PM »

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ஒழுக்கின்மை
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« Reply #15230 on: May 03, 2013, 12:45:19 PM »

When was the last you were 100% in agreement with some political people?

http://www.youtube.com/watch?v=uGZqOkeYbB0
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ink.inc
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« Reply #15231 on: May 03, 2013, 12:48:34 PM »

When was the last you were 100% in agreement with some political people?

http://www.youtube.com/watch?v=uGZqOkeYbB0

http://www.youtube.com/watch?v=pOuumGX-6uc
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PompiPompi
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« Reply #15232 on: May 03, 2013, 01:33:52 PM »

I meant working on their free time to produce more content for Kickstarter.
They are 9 people after all, they could have produced something more than a short track with average models...

I also saw their new video and it had nothing of the(what I now believe) are post processing video editing effects in the first video.

Also, a lot of people made games in their free time while having a real job, I don't think their workplace is so much more demanding than other normal workplaces.
I also don't think the game industry is such a hellish demanding place that you like to portray, sure there is a bit of crunch time but for MOST places it's nothing too crazy.
And I know people who worked at big game studios.

They also didn't specify what they were doing at all at those mega companies, it might have been very small parts, they might have been fired for being incompetent.
They didn't show their work at those companies, so you can't tell what they did there.

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« Reply #15233 on: May 03, 2013, 01:41:11 PM »

I also don't think the game industry is such a hellish demanding place that you like to portray

You're welcome to live in whatever kind of fantasy world you prefer.

They also didn't specify what they were doing at all at those mega companies, it might have been very small parts, they might have been fired for being incompetent.
They didn't show their work at those companies, so you can't tell what they did there.

They did however put their names up, so if you care so much about it you can check them out on Mobygames or wherever.
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PompiPompi
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« Reply #15234 on: May 03, 2013, 02:16:46 PM »

Well, I know a guy who worked on fable 2\3 and mass effect and he has very good and respectful work environment. He is not a "crunch time junkie".

Almost every consumer product based company will have crunch time... yea crunch time is not very good for the long run, but in MOST cases it's short and not too crazy.
I think you hear some excpetional stories and think the entuire industry is like that.
It's kind of like how people see a few succesful indie games like Minecraft and etc and think making money from indie games is very easy.

Also, what is a game jam or LD if not crunch time? Why are you not against that?

I looked up their names on moby games. Most of them have only one game at their resume, most of the games are before 2011, some even only from 2009.
They all seem like junior developers who lost their jobs... but that's just a guess.

Edit: You also didn't respond to why their second video look way simpler and plain compared to the first video.
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« Reply #15235 on: May 03, 2013, 02:28:54 PM »

Also, what is a game jam or LD if not crunch time? Why are you not against that?

No one loses their income if they decide to not enter or to drop out of LD.
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s_l_m
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« Reply #15236 on: May 03, 2013, 02:32:18 PM »

Also, labour laws don't cover your free time. In fact, the entire point of having them is so you have free time to begin with.
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« Reply #15237 on: May 03, 2013, 02:37:15 PM »

There was a whole thread recently about industry crunch time, go read that.

http://forums.tigsource.com/index.php?topic=32856.0
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PompiPompi
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« Reply #15238 on: May 03, 2013, 02:47:59 PM »

It's just a promotion ad for Nine Dots with no real evidence of how bad those companies are, making wild speculations about how the fact that most workers have less than 3 years of experience and are not married proves they all work crunch time.
In other words, BS.

Edit: The question is, is the cause for being only 5 years in the industry is because of crunch time or because most programmers suck and are not good enough to develop an AAA game?
I doubt there are many companies that don't have a certain amount of crunch time and pressure.
So what do all these programmers do after they stop working at the game industry? Do they find the "miracle company" that have a lot of money and don't have any crunch time?

On the contrary, I think work environment is a lot more suckier when you have a profession that is in less demand.

Every work environment might have an asshole boss and clueless management. It's not something unheard of, it is actually quite common that workplaces are filled with asshole, greedy and stupid people.
But there are some workplaces that actually have nice and good people, and those work places tend to accept people who are themselves nice and good at their profession.
« Last Edit: May 03, 2013, 02:55:57 PM by PompiPompi » Logged

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« Reply #15239 on: May 03, 2013, 03:28:15 PM »

You've gone completely off the rails at this point.  If you're so convinced the Road Rash thing is a scam, why not alert Kickstarter about it?  Oh that's right, because all you really want to do is rant and rave.
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