Lucaz
Level 6

Posts: 661
Indier than thou
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« on: April 29, 2009, 10:10:30 PM » |
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I saw this today, and thought I'd share it. It's a member of Introversion describing how 2008 was for them. Lots of things went wrong. Part 1Part 2Part 3
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Melly
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« Reply #1 on: April 29, 2009, 10:41:21 PM » |
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Ouch. Yeah, I can see how something like that can be pretty devastating, and it's nice to see that they're still going. Never retreat, never surrender. Or so they say.
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redoubtable troutbot
Level 2
 
Posts: 216
The robot is your friend
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« Reply #2 on: April 29, 2009, 11:18:31 PM » |
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Damn, that sounds painful. Let's hope darwinia+ nets them some cash so they can continue working on Subversion. I really want to see that finished.
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Alex May
...is probably drunk right now.
Level 10

Posts: 2542
hen hao wan
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« Reply #3 on: April 30, 2009, 12:26:20 AM » |
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The sales counter story is heartbreaking.
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Melly
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« Reply #4 on: April 30, 2009, 12:27:53 AM » |
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Yeah, that one I can imagine being a very depressing day.
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Paul Eres
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« Reply #5 on: April 30, 2009, 01:52:47 AM » |
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Well maybe if they didn't spend their original Uplink riches on new cars and all that luxurious stuff they described in various interviews they wouldn't be having this problem now. I find it hard to feel sorry for people who spend their money like that. When you do well, save it, don't spend it.
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Saturated Dreamers Development LogThe Average [Frontpage] Comment said 1 day later: “Indie developers are free to make whatever kind of game they want, but they better make something I enjoy, OR ELSE!!!1!”
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Radix
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« Reply #6 on: April 30, 2009, 02:35:14 AM » |
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Is it amusing that "the last of the bedroom coders" now consider themselves "'older' indie" or is that a bit too convoluted.
Also the darwinian in part 2 looks a little uncomfortable in the junk area.
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Melly
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« Reply #7 on: April 30, 2009, 08:37:03 AM » |
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It's obvious they made mistakes, and were a bit overexcited by the money they got. I hope they learned their lesson.
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redoubtable troutbot
Level 2
 
Posts: 216
The robot is your friend
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« Reply #8 on: April 30, 2009, 08:56:55 AM » |
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I'm pretty sure they did.
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Paul Eres
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« Reply #9 on: April 30, 2009, 10:07:11 AM » |
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Ugh, I forgot about the speedboats. Speedboats!
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Saturated Dreamers Development LogThe Average [Frontpage] Comment said 1 day later: “Indie developers are free to make whatever kind of game they want, but they better make something I enjoy, OR ELSE!!!1!”
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moi
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« Reply #10 on: April 30, 2009, 10:14:22 AM » |
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Why don't they, I don't know, release a game?
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Corpus
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« Reply #11 on: April 30, 2009, 10:28:48 AM » |
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Did you, I don't know, read the blog?
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Zaphos
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« Reply #12 on: April 30, 2009, 10:37:55 AM » |
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Is it amusing that "the last of the bedroom coders" now consider themselves "'older' indie" or is that a bit too convoluted.
That slogan never did make a bit of sense. I do hope they finish subversion, it looked really fascinating!
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xerus
Vice President of Marketing, Romeo Pie Software
Level 10

Posts: 2018
It's pronounced eckserus.
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« Reply #13 on: April 30, 2009, 12:21:14 PM » |
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A heartbreaking story that many can learn from. I'm preparing for all the bullshit that I will encounter on the road ahead, and this is quite a frightening tale :I
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Paul Eres
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« Reply #14 on: April 30, 2009, 12:21:24 PM » |
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Maybe they meant they're the last of the bedroom coders who actually have office space, a marketing department, and 1 million British pound budgets for their games.
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Saturated Dreamers Development LogThe Average [Frontpage] Comment said 1 day later: “Indie developers are free to make whatever kind of game they want, but they better make something I enjoy, OR ELSE!!!1!”
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