Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

877989 Posts in 32897 Topics- by 24323 Members - Latest Member: nickFromPaintteh

May 21, 2013, 12:09:04 AM
TIGSource ForumsCommunityAnnouncementsHitlers Must Die!
Pages: [1]
Print
Author Topic: Hitlers Must Die!  (Read 2189 times)
Edmund
Back in Black
Level 3
*


souldescen
View Profile Email
« on: May 06, 2009, 05:47:53 PM »

I just posted the story intro for "Hitlers must die" (code named gun). the first Track on No Quarter.

http://crypticsea.blogspot.com/

this is basically the 1st real info we have given on the actual story of the game, we are crunching for pax10 so i thought id post what we have so far... gameplay videos to come.

-Edmund
Logged
dillomatic
Level 0
***

i'm the worst at what i do best!

monophonics
View Profile WWW Email
« Reply #1 on: May 06, 2009, 05:54:08 PM »

oooooh

like the style so far

whats the name of that font? i feel like i recognize it
Logged

i am great.
Edmund
Back in Black
Level 3
*


souldescen
View Profile Email
« Reply #2 on: May 06, 2009, 06:03:07 PM »

oooooh

like the style so far

whats the name of that font? i feel like i recognize it

its called krimlin(sp?) i think... its the font used in Defcon


Logged
TOM SENNETT
Level 3
***


Best Game Maker Alive


View Profile WWW Email
« Reply #3 on: May 06, 2009, 06:27:44 PM »

Hahaha, awesome. Looking forward to the videos.
Logged

C
Level 9
****



View Profile WWW
« Reply #4 on: May 06, 2009, 08:54:40 PM »

i really like what was shown.  the style and direction is only going in positive directions.  much love for this projekt Kiss Gentleman
Logged

Fuzz
Guest
« Reply #5 on: May 06, 2009, 10:54:18 PM »

That was quite amazing. The bobblehead Hitlers are beyond words.
Logged
mark
Level 7
**


not actually fat, just posing.

IProgramFish
View Profile Email
« Reply #6 on: May 07, 2009, 12:22:33 AM »

Still anticipating this, looks very nice Smiley

Oh Edmund you have so much floating around at the moment, it's amazing that you keep sane.
Logged


I call it the KittenPunisher.
OHGOD ADD ME ON STEAM!
Edmund
Back in Black
Level 3
*


souldescen
View Profile Email
« Reply #7 on: May 07, 2009, 12:37:53 AM »

it's amazing that you keep sane.

this statment seems amusing to me for some reason...
Logged
mark
Level 7
**


not actually fat, just posing.

IProgramFish
View Profile Email
« Reply #8 on: May 07, 2009, 01:08:22 AM »

it's amazing that you keep sane.

this statment seems amusing to me for some reason...
Oh damn...okay it's amazing that you keep in a frame of mind where you can continue doing this without dying from stress or get locked into a mental institution [if you are simply running from the people that try to do this it's still very impressive]
Logged


I call it the KittenPunisher.
OHGOD ADD ME ON STEAM!
Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #9 on: May 07, 2009, 09:37:58 AM »

Edmund's power comes from his weirdness.

He's ceased being 'sane' long ago.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Bood_War
Level 10
*****


LORD OF AUTOMOTONS


View Profile
« Reply #10 on: May 07, 2009, 03:51:33 PM »

Even this hitler?
Logged

Groktar the Destroyer
Your mother's a communist.
Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #11 on: May 07, 2009, 03:53:32 PM »

ALL HITLERS MUST DIE, THERE IS NO MERCY IN WAR
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Greg Sergeant
Level 4
****


i have to return some videotapes


View Profile WWW Email
« Reply #12 on: May 13, 2009, 09:18:56 AM »

wow! love that slide/shoot, i really need to single my ability down to just art/animation/design, and find myself coders.

What are the pros/cons of working with a coder(beside the obvious ones) in your experience ed?
Logged

Check Out my Blog: http://greg-anims.com
SkullFace = hardcore action platformer (super meat boy wannabe)
Use Boxmen = puzzle platformer (50 million+ plays!)
-------------------------------
Current Devblog: http://forums.tigsource.com/index.php?topic=33179.0
Edmund
Back in Black
Level 3
*


souldescen
View Profile Email
« Reply #13 on: May 13, 2009, 02:08:11 PM »


the pros of working with someone else you get
-to co design things, so you get good input and great ideas
-less work for everyone involved, that is if your doing everything by yourself before.
-its less lonely to work with someone else.
-friendship

the cons
-you're usually co-designing the game now, its a give and take... this can turn out great.. but also horrible.
-someone might be doing more work (almost always the programmer) so things could get weird because of it.
-sometimes you just want to be alone
-you could become enemies

-Edmund
Logged
Glaiel-Gamer
One Epic Motherfucker
Level 10
*


Stoleurface!


View Profile WWW Email
« Reply #14 on: May 15, 2009, 01:02:43 PM »

the pros:

for artists:
you get to actually make a game

for programmers:
you get to have your game not look like crap
Logged

Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic