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TIGSource ForumsPlayerGamesPlants Vs. Zombies Popcap's new game
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Author Topic: Plants Vs. Zombies Popcap's new game  (Read 10882 times)
Kiwin
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« on: May 07, 2009, 10:16:03 AM »

PvZ is a quite simple game. you have to defend you house (and brains Evil) from the zombies by using an whole arsenal of leafy weapons and similar. its bit of and mixture between an RTS and an tower defense game with a few other genres mixed into it. the adventure mode lasts about 7 hours but after it comes a whole bundle of min-games puzzles and even your own garden. the game is cute and actually really funny if you played insaniquarium you'll quickly see a lot of likenesses such as collecting sun and getting a new plant every new level. its a good game in short and it got an adorable trailer:

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AaronAardvark
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« Reply #1 on: May 07, 2009, 10:41:33 AM »

I really liked the promotional video for this.
I'll give it a shot sometime later.  Looks amusing, if nothing else.
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Melly
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« Reply #2 on: May 07, 2009, 10:46:11 AM »

So it is true.

Dolphins are out to kill us all. Their cute, friendly faces are all just an act.
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Renton
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« Reply #3 on: May 07, 2009, 10:50:29 AM »

Just ask Valter.
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Melly
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« Reply #4 on: May 07, 2009, 10:59:40 AM »

You crazy? Valter is consorting with those murderers!

We're doomed. Screamy
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mark
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« Reply #5 on: May 07, 2009, 11:18:07 AM »

I'm addicted Sad

Not sure this game can be considered indie as PopCap is an actual company.
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Melly
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« Reply #6 on: May 07, 2009, 11:47:11 AM »

It certainly has their trademakr 'casual' look and feel.

The demo is pretty fun though.
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Valter
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« Reply #7 on: May 07, 2009, 11:56:06 AM »

I can personally attest that I have not killed any flesh-bags yet today.
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Melly
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« Reply #8 on: May 07, 2009, 12:12:57 PM »

You forget dolphins are also bags of flesh. Lips Sealed
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Valter
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« Reply #9 on: May 07, 2009, 12:15:11 PM »

We've been making cybernetic enhancements to our bodies for centuries, soft one. We're superior in every way.
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Melly
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« Reply #10 on: May 07, 2009, 12:16:25 PM »

Oh sure, until I jack into your brains and implant a nice little virus. Evil
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Eclipse
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« Reply #11 on: May 07, 2009, 12:19:01 PM »

Is it only me to find that casual gaming is worse than mainstream?  Hand Point LeftHuh? Hand Point Left
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« Reply #12 on: May 07, 2009, 10:27:08 PM »

What's with all the something vs. something else games coming out lately?
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Melly
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« Reply #13 on: May 07, 2009, 10:37:09 PM »

Is it only me to find that casual gaming is worse than mainstream?  Hand Point LeftHuh? Hand Point Left

Anything can be great. Nothing is inherently bad.

Also, something vs something is a trend, I guess. It makes money, so they do it.
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« Reply #14 on: May 08, 2009, 12:10:31 AM »

Meh, it has some style but it's a simplistic tower defense at it's core.  Don't get me wrong, it's a decent game but not worth all the hype.  The mini games are a nice touch too.
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Nandrew
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« Reply #15 on: May 08, 2009, 01:57:14 AM »

Meh, it has some style but it's a simplistic tower defense at it's core.  Don't get me wrong, it's a decent game but not worth all the hype.  The mini games are a nice touch too.

I'd argue that the level of polish and the amount of attention that PopCap has paid to metagaming elements and alternative modes of play is actually quite stunning, and makes it a lot more complex and rewarding than it otherwise could have been. Wink

The game has a moderately-sized ruleset, but I think that the merits come in the amount of ways that PopCap has managed to combine these rules, forcing the players to try new things and urging them to take on challenges using money and the chance to purchase extra weapons for that killer difficulty mode as an incentive.

The game, at least for me, has also struck that elusive difficulty curve of allowing players to progress fairly quickly (beating a level after one or two tries), but making them feel that they really fought for their victory at the same time.

Of course, I could just be talking a load of biased bull anyway: for me, this game is like meth. Stuffed with crack. With a sprinkle of zombie.

I know that the game is casual (and that term invariably carries certain connotations), but I think it's clear that a lot of love and effort went into this title. PopCap may be casual, but I've rarely found them to just "phone in" on a title.
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Mipe
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« Reply #16 on: May 08, 2009, 02:38:54 AM »

I liked the demo so far.

I don't like many games. So if I like this game, it is a good thing. Very good. Gentleman

Polished, intuitive and entertaining. It should serve as a fine example to game developers; even if it is a casual game, it doesn't mean it isn't worth the attention.
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Valter
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« Reply #17 on: May 08, 2009, 06:20:14 AM »

What's with all the something vs. something else games coming out lately?
Finally! Someone else noticed!  Crazy
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« Reply #18 on: May 08, 2009, 07:21:40 AM »

I've played the demo for the full 60 minutes and I thought that the difficulty curve was too flat for me, but other than that it was really good. It seems too basic and simple at first, but it's great how at least in the adventure mode it gradually gets more and more varied and interesting, with new elements in nearly every level.
That's a really nice concept, as in Tower Defense games you usually have most stuff available from the beginning, and then the games just throw more and stronger enemies at you.

Cool game and likely very much worth the price Smiley
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Renton
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« Reply #19 on: May 08, 2009, 08:54:03 AM »

Dammit that trailer is just. too. cute.
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