Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879999 Posts in 33016 Topics- by 24385 Members - Latest Member: jhewitt

May 25, 2013, 01:39:52 PM
TIGSource ForumsDeveloperFeedbackMinecraft (alpha)
Pages: 1 ... 4 5 [6] 7 8 ... 127
Print
Author Topic: Minecraft (alpha)  (Read 488594 times)
Navineous
Level 0
***


View Profile
« Reply #75 on: May 18, 2009, 02:46:36 PM »

Will it be added to the public release today?
Logged
Notch
Level 2
**


Trying to forget 320x200 in favor of 320x240.


View Profile WWW Email
« Reply #76 on: May 18, 2009, 02:48:48 PM »

No, it's too unstable. The next update should be within three days. =)

Per request, I've switched priorities between level saving and multiplayer, so the next version will probably have saving as well.
Logged
Navineous
Level 0
***


View Profile
« Reply #77 on: May 18, 2009, 02:50:00 PM »

Woot  Grin my craziness is over
Logged
MisterX
Level 9
****



View Profile
« Reply #78 on: May 18, 2009, 03:06:22 PM »

I agree, the water is sweet Smiley I'm not sure if there's a name for the kind of simple colour scheme like this one, as it seems to be quite common for platformers and such. Anyway, I hope you stick to that. The bright green and blue, the brown and gray, it really works very well for a game about creating little worlds Smiley

Actually having moats full of water now will be a huge improvement :D

[edit]
Awww, look who's come to pay a visit and hack at some dirt:

I could actually take exactly two screenshots right before Firefox decided to crash on me Big Laff
« Last Edit: May 19, 2009, 03:05:58 AM by MisterX » Logged

Ikiki Games Gallery - Nikujin & Co., the collected works featured in full-motion colour video!
Notch
Level 2
**


Trying to forget 320x200 in favor of 320x240.


View Profile WWW Email
« Reply #79 on: May 19, 2009, 04:42:34 AM »

That is.. i.. you..

 Hand Thumbs Up Right
Logged
SelfTitled
Level 0
***



View Profile WWW
« Reply #80 on: May 19, 2009, 05:10:01 AM »

Sad I've just lost my entire lunch hour to this, this game is tweaking my creativity
Logged
Morre
Level 1
*


Apocaquatic syntomy.


View Profile WWW
« Reply #81 on: May 19, 2009, 07:04:29 AM »

I... built a castle (like everyone else). I wanted to make a YT vid showing off some stuff like the inside of a tower, but I couldn't get it to work. So... here's some screens instead:





The castle is 18 by 18 by 11 units big, or 20 by 20 by 11 if you count the towers. The moat is 6 units wide and between 2 and 6 units deep, depending on the terrain. One tower has a neatly built-in easy-to-walk staircase. That's about it. Smiley

Well, I guess it's not as much a castle as a fortress. Oh well. Smiley
« Last Edit: May 19, 2009, 07:16:48 AM by Morre » Logged

The Idea Book  --  www.x2d.org  --  I am Dragonene on IRC.
FARTRON
Level 4
****


the last man in space


View Profile WWW
« Reply #82 on: May 19, 2009, 07:53:32 AM »

I have to say I liked the old terrain a bit better. More interesting.

Here's a video I made.  I miss those cliffs and valleys and such.

edit: I may have imagined any change in the terrain generator.
« Last Edit: May 19, 2009, 08:09:29 AM by fartron » Logged

Everything that was once directly lived has receded into a representation. - debord
MisterX
Level 9
****



View Profile
« Reply #83 on: May 19, 2009, 09:08:51 AM »

That stuff is also very nice Smiley The village basically shows what I really love about games like Minecraft: The ability to create little really atmospheric worlds out of nothing. While the houses themselves aren't as spectacular as some other, more complex buildings, the whole village looks just so sweet Smiley
I think if you weren't able to walk around in those worlds, or couldn't even build them from that perspective, the whole game would lose a lot of its charm.

Also, I love that even I, who always fails at Garry's Mod because of a severe lack of creativity, can have a lot of fun with this and build cool stuff, as it's so simple, yet unrestricted Smiley


As you mentioned the terrain: Maybe some time in the future, if the level generation algorithms allow for it, there could be some simple options for the level generation. Like how hilly it is, if there are few or many cliffs, few or many underground caverns, etc.

I also thought that it would be cool to have a smaller kind of blocks, like one that only has 1/4th or 1/9th the size of the current ones, so you could build proper furniture, other decorations and yet more detailed constructions. I think that is more or less impossible right now at a proper scale. Though, maybe that wouldn't suit the simplistic design, I'm not sure.

Lastly, like I said earlier: Torches! It would be cool if they could simply light a specific area around themselves, probably with varying brightness depending on distance.



Now, I wonder if it would be cool to recreate that dwarf upright and underground, so he really feels at home..
« Last Edit: May 19, 2009, 09:12:16 AM by MisterX » Logged

Ikiki Games Gallery - Nikujin & Co., the collected works featured in full-motion colour video!
Navineous
Level 0
***


View Profile
« Reply #84 on: May 19, 2009, 10:01:05 AM »

I think 1/2 size blocks would work just as well and maybe 1/4 if we are lucky. But let him take the ideas at a slow pace. It's hard work to program java  Wink
Logged
MisterX
Level 9
****



View Profile
« Reply #85 on: May 19, 2009, 10:23:49 AM »

I think 1/2 size blocks would work just as well and maybe 1/4 if we are lucky. But let him take the ideas at a slow pace. It's hard work to program java  Wink
Of course those are just some general suggestions, I also think that other features should have priority Smiley
Logged

Ikiki Games Gallery - Nikujin & Co., the collected works featured in full-motion colour video!
lulzapricot
Level 0
***


om nom nom


View Profile
« Reply #86 on: May 19, 2009, 10:28:49 AM »

Wow, excellent game. Runs on linux too.  Hand Thumbs Up Right


Stupid stuff I made over the past 3 days of addiction:


A Tower

Outside the tower


Inside the tower


Little table and couch of sorts inside one of the rooms in the tower


The garden roof. Smiley


An Underground Lair

Inside the lair, you can see the fake-swimming pool, the plant, fake-vents, a couch and spiral staircase to top.


Top part of the lair, includes the start of the huge spiral staircase and an observation bay. xD

A Castle -- I'm pretty sure I'm the first to ever make a castle in minecraft. Wink


Looking upon the castle from outside


Inside the open area of the castle, the "bailey"(I think...)


Inside the castle's little "keep" part. Has a table and fail-chairs


Top castle wall walkway


Staircase inside of the tower



Also, can't wait for water
Logged
Zolyx
Level 0
**



View Profile WWW Email
« Reply #87 on: May 19, 2009, 10:46:04 AM »



Sorry. Best I could manage with the current block selection...
Logged

Mostly harmless indie gamer
Zolyx.co.uk :: The Minecraft Museum
kyn
Level 10
*****


user of the year


View Profile WWW Email
« Reply #88 on: May 19, 2009, 11:09:09 AM »



Sorry. Best I could manage with the current block selection...
Logged
MisterX
Level 9
****



View Profile
« Reply #89 on: May 19, 2009, 11:38:58 AM »

Oh look, I found some screenshots of the Dwarf Fortress 3D Beta intro



Durr...?

[edit]
Seriously, I totally didn't copy any game at all!


:D
Okay, okay, I'll stop it now.
« Last Edit: May 19, 2009, 01:20:21 PM by MisterX » Logged

Ikiki Games Gallery - Nikujin & Co., the collected works featured in full-motion colour video!
Pages: 1 ... 4 5 [6] 7 8 ... 127
Print
Jump to:  

Theme orange-lt created by panic