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TIGSource ForumsDeveloperDesignSo what are you working on?
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Author Topic: So what are you working on?  (Read 2305196 times)
YellowAfterlife
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« Reply #12000 on: August 03, 2015, 01:52:32 PM »

My pixel paint program D-Pixel:

http://www.retroidea.com/Paint_Modes.png
This looks interesting. Without an illustration I'm not very certain of how shade/hue/colourize options differ. Also your website seems a bit broken at the moment but I suppose that you are aware.


Made a isometric game prototype in Haxe+PICO-8 in a day:

Also finished the blog post about my haxe->pico-8 compiler target: http://yal.cc/introducing-hxpico8
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klaus
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« Reply #12001 on: August 03, 2015, 01:56:15 PM »

helping my brother with his first game

Is this what happens when an AT-AT walker is corrupted by Zerg?
Nice one  Grin
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happymonster
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« Reply #12002 on: August 04, 2015, 06:37:12 AM »

My pixel paint program D-Pixel:

http://www.retroidea.com/Paint_Modes.png
This looks interesting. Without an illustration I'm not very certain of how shade/hue/colourize options differ. Also your website seems a bit broken at the moment but I suppose that you are aware.


Made a isometric game prototype in Haxe+PICO-8 in a day:

Also finished the blog post about my haxe->pico-8 compiler target: http://yal.cc/introducing-hxpico8

Yes, I know the website is broken Smiley

Shade & Hue work by changing the palette positions of colours (for use with colour ramps), whereas colourise tries to find the best new colour within all 256 current entries.
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BomberTREE
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« Reply #12003 on: August 05, 2015, 11:44:35 AM »

That's wild YellowAfterlife Hand Thumbs Up Right


Updated my island generator to temp (NOT MINE) ascii
« Last Edit: August 06, 2015, 01:01:40 AM by Kitheif » Logged
cykboy
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« Reply #12004 on: August 09, 2015, 10:17:10 PM »

map editing!

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klaus
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« Reply #12005 on: August 10, 2015, 04:43:04 AM »

map editing!
Looking good!
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Titch
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« Reply #12006 on: August 12, 2015, 02:36:46 AM »


Partially finished HD version of this
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cykboy
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« Reply #12007 on: August 17, 2015, 08:57:06 PM »

castles!

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BBreakfast
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« Reply #12008 on: August 20, 2015, 07:17:07 AM »


coming along little by little
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Satori4
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« Reply #12009 on: August 20, 2015, 08:52:38 AM »

Because Red Rocks!

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cykboy
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« Reply #12010 on: August 21, 2015, 01:51:58 PM »

Because Red Rocks!



super meat devil
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shellbot
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« Reply #12011 on: August 22, 2015, 10:20:09 AM »



Plenty to do here Smiley
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Satori4
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« Reply #12012 on: August 24, 2015, 10:45:53 PM »

Red's death

« Last Edit: August 24, 2015, 10:52:22 PM by Satori4 » Logged

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nene
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« Reply #12013 on: August 27, 2015, 10:15:22 AM »

some demon warlord. not sure if it looks like one. trying to mix military with african tribal stuff for his outfit.

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Alec S.
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« Reply #12014 on: August 27, 2015, 04:16:41 PM »

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SolS
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« Reply #12015 on: September 03, 2015, 10:08:13 PM »

A garden gazebo that leads to another world. Like Myst but zelda-ish style
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Satori4
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« Reply #12016 on: September 05, 2015, 03:46:04 AM »

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@satori4
JLJac
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« Reply #12017 on: September 06, 2015, 12:48:53 AM »

some demon warlord. not sure if it looks like one. trying to mix military with african tribal stuff for his outfit.



This is a really cool design - love the tribal/modern mix! Also the cell shading is amazingly good looking  Shocked
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Alec S.
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« Reply #12018 on: September 06, 2015, 10:28:37 AM »

Forest area for Cold Vengeance

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nnyei
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« Reply #12019 on: September 12, 2015, 07:45:37 AM »


That's really charming, Satori4.

Still very much a wip. Will animate him once he's done.

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