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im9today
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« Reply #7590 on: March 13, 2011, 06:23:47 PM » |
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that one guy is pretty classy huh
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Zest
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« Reply #7591 on: March 13, 2011, 08:45:34 PM » |
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Hnngh, lovely pixel art there. I dig the character style too, it's very atypical. WIP concept piece for a 3D animation project- gonna be building an explorable environment, decided on pulling out an old idea of mine.
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diwil
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« Reply #7592 on: March 14, 2011, 01:37:47 PM » |
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 Experimenting with procedural explosions. Above is a HTML5 Canvas experiment, below is the sprite used in-game. Turning this into a mini-app, that lets you create usable sprites inside the browser. Downloadable, of course.
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thatshelby
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« Reply #7594 on: March 15, 2011, 08:16:53 AM » |
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That is some AWESOME work, I love the sprites. Makes it feel very... 90s, I guess. I love it, good luck on it.
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Adamski
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« Reply #7595 on: March 15, 2011, 09:57:10 AM » |
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I am reminded of the Sims 
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lemmy101
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« Reply #7596 on: March 15, 2011, 09:57:55 AM » |
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Thanks :D
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PlayMeTape
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« Reply #7597 on: March 16, 2011, 01:19:21 PM » |
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I am in need of some help. I'm making a game with a friend of mine and decided to leave most of the coding to him to try and force myself to art some more. Right now I am just playing around and I've got a weird mix of styles in there and would love to hear what people think I should to do with it!? What do you like/dislike? Should I throw it all out or try to do everything in the style of one of the objects?  (Click to view full size) Please help!
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eva
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« Reply #7598 on: March 16, 2011, 01:21:48 PM » |
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if i wantd to keep the balls id get rid of the tiles(and tiles in general)
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Drum
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« Reply #7599 on: March 16, 2011, 01:25:05 PM » |
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Yeah, not a fan of the block tiles. They are nicely done, but they're still block tiles.
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PlayMeTape
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« Reply #7600 on: March 16, 2011, 01:29:44 PM » |
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They don't have to be blocks but they need to be tiles. It is important for gameplay.  Thanks though. Also, the balls are actually particles from an explosion. It's hard to tell from the screenshot. They're the last thing I did and really looks out of place even if I quite like them. Decisions, decisions...
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Fifth
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« Reply #7601 on: March 16, 2011, 01:35:46 PM » |
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Stars visible "through" the Moon (in the space within the crescent) is a peeve of mine. I know it's not the kind of useful opinion of style that you were looking for, but I would say change that, if possible.
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Player Ʒ
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« Reply #7602 on: March 16, 2011, 01:38:05 PM » |
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Stars visible "through" the Moon (in the space within the crescent) is a peeve of mine.
It could be a spaceport. You never know.
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PlayMeTape
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« Reply #7603 on: March 16, 2011, 01:41:12 PM » |
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Stars visible "through" the Moon (in the space within the crescent) is a peeve of mine.
It could be a spaceport. You never know. It's important for gameplay.  Haha. No seriously, that's fixable.
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eva
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« Reply #7604 on: March 16, 2011, 01:44:14 PM » |
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how about geting rid of outline for the ballz
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