|
DrDerekDoctors
|
 |
« Reply #9285 on: April 22, 2012, 03:20:24 AM » |
|
Also a Ludum Dare game. Triple Town crossed with The Settlers.  Lovely pixelwork, Ishi! 
|
|
|
|
|
Logged
|
Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology. http://pigignorant.com/
|
|
|
|
thatshelby
|
 |
« Reply #9286 on: April 22, 2012, 08:56:11 AM » |
|
welp better give up now. 
|
|
|
|
|
Logged
|
|
|
|
|
Evan McClane
|
 |
« Reply #9287 on: April 22, 2012, 09:00:04 AM » |
|
|
|
|
|
|
Logged
|
|
|
|
|
Fegon
|
 |
« Reply #9288 on: April 22, 2012, 09:42:22 AM » |
|
Also a Ludum Dare game. Triple Town crossed with The Settlers.  Perdy
|
|
|
|
|
Logged
|
|
|
|
|
Paolo Victor
|
 |
« Reply #9289 on: April 22, 2012, 12:04:25 PM » |
|
I'm playing around with learning 3D modelling during my Hadoop learning/work breaks: 
|
|
|
|
|
Logged
|
|
|
|
|
Ishi
|
 |
« Reply #9290 on: April 22, 2012, 12:24:25 PM » |
|
Thanks for the comments on the screenshot, guys - excellent for my morale! Think the game's done now http://ishisoft.com/archives/884 
|
|
|
|
|
Logged
|
|
|
|
|
McMutton
|
 |
« Reply #9291 on: April 23, 2012, 03:17:48 PM » |
|
|
|
|
|
« Last Edit: April 24, 2012, 02:10:29 PM by McMutton »
|
Logged
|
|
|
|
|
|
|
shezzor
|
 |
« Reply #9293 on: April 25, 2012, 01:56:41 PM » |
|
Seeing as I missed the Ludum Dare deadline, I'll continue to work on this. Calling it Existence and I'm hoping it'll turn out to be a tower defence/Settlers cross breed. Got a few ideas but mostly just playing around with it at the moment. 
|
|
|
|
|
Logged
|
Yes, still working on Ruff 'n Tumble.
|
|
|
|
SolarLune
|
 |
« Reply #9294 on: April 25, 2012, 04:23:34 PM » |
|
EDIT: Wait - @shezzor - that looks awesome. Love the bright colors. @McMutton - Nice ambience. That reminds me about a Unity game I played awhile back about torches that give off light in the darkness. Can't remember the name of it, though. @asa - Sweet. I like the technological look of it. Really awesome! @Paolo Victor - What program are you using? I like his face.  Added switches to Soldier Of.  Also worked a lot on lighting. Also made a new progress video.
|
|
|
|
|
Logged
|
|
|
|
|
Shackhal
|
 |
« Reply #9295 on: April 26, 2012, 11:42:35 AM » |
|
Thinking in working on in my LD48 game.  If i want to release a full game, i will need a new soundtrack, a score system, better graphics and a way to make some continuous gameplay. Anyone wanna make an opinion?
|
|
|
|
|
Logged
|
|
|
|
|
JMickle
|
 |
« Reply #9296 on: April 26, 2012, 11:53:22 AM » |
|
just make the game. after you finish this one then make another. you will find that the art, gameplay and music (if you choose to make any) will be better in your second game.
make 10 more games.
then more
|
|
|
|
|
Logged
|
|
|
|
|
thatshelby
|
 |
« Reply #9297 on: April 26, 2012, 12:40:42 PM » |
|
|
|
|
|
|
Logged
|
|
|
|
|
Azure Lazuline
|
 |
« Reply #9298 on: April 26, 2012, 12:56:41 PM » |
|
  Currently making upgraded versions of some enemies for later levels. I already have 40 base enemy types, now about half of them are getting multiple upgrade versions. I plan to make a release in about a week. It would be sooner if final exams didn't suck so much.
|
|
|
|
|
Logged
|
Copy Kitty - a platformer/shooter with 200 weapons! Blow up robots and destroy the world!
|
|
|
|
Shackhal
|
 |
« Reply #9299 on: April 26, 2012, 02:17:45 PM » |
|
|
|
|
|
|
Logged
|
|
|
|
|