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J. R. Hill
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« Reply #9600 on: July 06, 2012, 12:39:26 PM » |
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When the pig dies he should turn into ham hocks or bacon, etc. depending on what kind of death he dies.
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Nix
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« Reply #9601 on: July 06, 2012, 12:43:07 PM » |
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Fuck, now I need to go buy some bacon.
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ThePortalGuru
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« Reply #9602 on: July 06, 2012, 06:01:43 PM » |
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I adore that design doc, man. Good way to keep from getting bored.
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Quicksand-T
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« Reply #9603 on: July 06, 2012, 09:11:37 PM » |
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  screenshots from #twoblindmaidens, or "an helll" - a short parable When the pig dies he should turn into ham hocks or bacon, etc. depending on what kind of death he dies.
Amazing.
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Jackson31
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« Reply #9604 on: July 06, 2012, 11:05:40 PM » |
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I've started making a fantasy cathedral, It's pretty tedious work at the moment, getting started, since I have to make a bunch of small building blocks before it starts to take shape and look interesting in any way. I just finished the hi-poly of a base-piece for a column 
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sigfarter
Level 7

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« Reply #9606 on: July 08, 2012, 12:57:04 PM » |
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minecraft cavestory?
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sigfarter
Level 7

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« Reply #9607 on: July 08, 2012, 01:00:13 PM » |
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The synthesizer and sound design tool for my game development framework and engine is currently in alpha. 
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_Tommo_
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« Reply #9608 on: July 08, 2012, 01:15:22 PM » |
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Accessory pretentiousness: fireflies that wander around, avoiding you if you run; grass being gently moved by the wind, or pushed by the player; birds that fly away when something's near, and that come back after a while. Also, chasing birds is fun by itself 
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Ree
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« Reply #9609 on: July 08, 2012, 03:31:46 PM » |
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Joshua: Looking mighty fine! I really need to check out this game after seeing so very many excellent texture packs coming out for it. SlGVATR: Its certainly looking good, I don't know enough about sounds to know what it does. But if by appearance alone, it has to kick arse. Currently working on, not entirely sure if it will turn into anything yet  
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SolarLune
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« Reply #9610 on: July 08, 2012, 03:56:32 PM » |
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Whoa, that style is pretty amazing, but also creepy and dank. Feels kinda like a Tim Burton version of a normal game, ha ha.
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keo
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« Reply #9611 on: July 08, 2012, 04:18:07 PM » |
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BattleBeard
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« Reply #9612 on: July 09, 2012, 12:01:00 AM » |
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Working on making base weapons so I can work off of those.
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_Madk
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« Reply #9614 on: July 09, 2012, 11:47:42 AM » |
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Been working hard on some animations... Not ready to show what it's for yet though  that is gorgeous
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