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879987 Posts in 33015 Topics- by 24385 Members - Latest Member: jhewitt

May 25, 2013, 12:37:36 PM
TIGSource ForumsDeveloperCreativeSo what are you working on?
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Author Topic: So what are you working on?  (Read 1108915 times)
goshki
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« Reply #7410 on: February 07, 2011, 05:11:28 AM »

I'm taking a shot at illustration stuff. Done using myPaint, stylus and Nokia N900. Each line was redone multiple times (50+ sometimes!) to achieve the desired result. My wrist aches! Tired

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PlayMeTape
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« Reply #7411 on: February 07, 2011, 06:11:33 AM »

suuuper pretty

Thanks! I'm trying to come up with something interesting to do with it, it's hard though haha.
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György Straub
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« Reply #7412 on: February 07, 2011, 08:11:27 AM »

an early prototype for a new game, this time for a university project. I love it when that happens.



...now with the added charm of graphic artifacts and floating trees.



No more floating trees (that or wrongfully tinted ones). Don't crai: we've gots 1000 enemies.
« Last Edit: February 07, 2011, 05:53:07 PM by György Straub » Logged

Absurdist
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« Reply #7413 on: February 07, 2011, 01:54:01 PM »

voxel stuff
explorey stuff

Ohh it's too good. My dream game is a combination of these two things.
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Polygon
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« Reply #7414 on: February 07, 2011, 03:17:30 PM »

hello.
working on my competition entry.

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Zaknafein
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« Reply #7415 on: February 07, 2011, 03:22:24 PM »

hello.
working on my competition entry.

I'm looooovin' it.
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Tanuki
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« Reply #7416 on: February 08, 2011, 07:34:43 PM »

A screenshot from my 2011 Global GameJam entry, which I've carried on working on:



Yay, rubbish art and destructible environments.
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Contrary
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« Reply #7417 on: February 08, 2011, 07:38:26 PM »

I'm making an RPG with Terry!
Man I love how tastefully details are used. The little cracks and stuff on the walls is great. The perspective looks a little funky to me though.
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JoGribbs
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« Reply #7418 on: February 09, 2011, 09:18:36 AM »


I get distracted easily.

On the plus side I am proud of what I've done.
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farmer
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« Reply #7419 on: February 09, 2011, 04:21:20 PM »

Made this today, going to be a multiplayer battle game of some sort.

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Conker
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« Reply #7420 on: February 09, 2011, 05:26:48 PM »

My farm engine. Working on day/night cycles now.
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Adamski
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« Reply #7421 on: February 10, 2011, 12:10:28 PM »



A very quick character for a very small flash game I might make
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C
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« Reply #7422 on: February 12, 2011, 01:54:49 AM »

@Adamski: that's gorgeous! as usual Wizard

Quote
quaint Panda

progress on game with im9 and i (now called "SUPER DIKIDOS"):
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JoGribbs
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« Reply #7423 on: February 12, 2011, 05:30:17 AM »

That looks delicious.
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Nix
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« Reply #7424 on: February 12, 2011, 09:43:47 AM »

That looks delicious.
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