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877101 Posts in 32847 Topics- by 24287 Members - Latest Member: huntingbird3.0

May 18, 2013, 02:26:57 PM
TIGSource ForumsDeveloperCreativeSo what are you working on?
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Author Topic: So what are you working on?  (Read 1105872 times)
Elk
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松濤館

334113221 elk@graal.net GraalELk GraalElk
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« Reply #7890 on: May 12, 2011, 01:45:34 PM »

Releasing my Dragon soon
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Gabriel Verdon
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« Reply #7891 on: May 12, 2011, 01:47:09 PM »

i'm excited to see your Dragon
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Jesse
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« Reply #7892 on: May 12, 2011, 02:34:55 PM »

I think we're all excited to see his dragon.
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Gabriel Verdon
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« Reply #7893 on: May 12, 2011, 02:49:03 PM »

I think we're all excited to see his dragon.

i don't care about his dragon. i want to see his Dragon
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im9today
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« Reply #7894 on: May 12, 2011, 02:59:38 PM »

i mak gam



it might be better to make the enemies a different color so they stand out more from the grass
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Imp
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« Reply #7895 on: May 12, 2011, 05:58:32 PM »

health works kind of yay!  i made the floor argyle

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Hima
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OM NOM NOM


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« Reply #7896 on: May 12, 2011, 09:27:55 PM »



I'm sad that I won't be able to continue working on this until the end of this month. I blame crazy deadline and magically increased work  Mock Anger
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Jasper Byrne
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« Reply #7897 on: May 14, 2011, 08:49:30 AM »

Three days on procedural room name generation for XOR, my new arcade game.  There are loads of hand-picked words and phrases which describe XOR's world, and you never get the same name twice in a game (there's an algorithm in place but of course a finite list, so a very small chance.)


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Noel Berry
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Yarr!


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« Reply #7898 on: May 14, 2011, 11:41:22 AM »

Whoa, this page is full of really interesting differently styled graphics. Very cool guys!

I've been working on Jetpacks, Flamethrowers, and alien-bugs in giant procedurally generated maps.


(about half the graphics in that shot were done by my brother, Liam Smiley )
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Oblitus | Portfolio | Twitter
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Gabriel Verdon
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« Reply #7899 on: May 14, 2011, 11:50:41 AM »

Whoa, this page is full of really interesting differently styled graphics. Very cool guys!

I've been working on Jetpacks, Flamethrowers, and alien-bugs in giant procedurally generated maps.


(about half the graphics in that shot were done by my brother, Liam Smiley )

Wow. That game is starting to look like it has some serious potential.
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Noel Berry
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« Reply #7900 on: May 15, 2011, 08:50:54 AM »

Hehe, thanks man! I'm starting to get really excited about it too Smiley
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Ishi
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« Reply #7901 on: May 15, 2011, 12:07:33 PM »

UpBot boxart. Also the game is actually finished! Just need to muster the courage to submit it for review. Will be nice to release the TIGJam baby into the wild at last.

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orange08
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« Reply #7902 on: May 15, 2011, 03:32:19 PM »

@Noel's image
That looks epic.
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Blog: http://orange08indie.blogspot.commake games, make money, be a wallflower
McMutton
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« Reply #7903 on: May 15, 2011, 06:53:11 PM »

Ishi, are you sure? I mean, I'D think that Upbot would go north-northeast or something.

Working on a logo for my new project:
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bateleur
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« Reply #7904 on: May 16, 2011, 05:23:18 AM »

Just need to muster the courage to submit it for review.

Be bold. Like tiger -> Tiger!

Working on a logo for my new project

I like the tentacles integrated into the text look. Very cool! Cool
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