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877025 Posts in 32843 Topics- by 24284 Members - Latest Member: Arkantrus

May 18, 2013, 10:50:57 AM
TIGSource ForumsDeveloperCreativeSo what are you working on?
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Author Topic: So what are you working on?  (Read 1105830 times)
Alec S.
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« Reply #10380 on: February 14, 2013, 04:14:13 PM »

thanks for helping me understand how star fox control work and further forward my cloning study attempts  Well, hello there!

In case you're interested, I wrote a small post about what's making up the movement patterns on those enemy ships:  http://renegadesector.com/2013/02/rs-pilot-devlog-1-enemy-design/
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Gimym TILBERT
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« Reply #10381 on: February 14, 2013, 04:33:45 PM »

Oh cool! thanks Smiley
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nihilocrat
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« Reply #10382 on: February 14, 2013, 05:50:43 PM »

Alec, that looks awesome.

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surt
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« Reply #10383 on: February 14, 2013, 11:15:57 PM »

Mad God: Total War
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Real life would be so much better with permadeath.
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Momeka_
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« Reply #10384 on: February 16, 2013, 10:02:41 AM »



Learning to program for the gameboy. Now to figure out why it won't detect my input  Droop
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Calined
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« Reply #10385 on: February 18, 2013, 02:08:47 AM »

I'm going to start working on the AI for a simple game I'm making where 2 characters try to push each other out of an area.
The 2P is working but still a WIP, you play it here: https://dl.dropbox.com/u/226993/PBTV.html

Heres a gif from an earlier version I made for ScreenShot Saturday:

dig the funny movements so far! =)


i am still working on this

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keo
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« Reply #10386 on: February 19, 2013, 05:57:55 AM »


the painting app I'm working on now supports layers.
every frame you create, has the same number of layers.
they are rendered together during animation loops.
If the animation is playing, you'll continue to edit on that layer across frames.

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DustyDrake
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« Reply #10387 on: February 20, 2013, 12:42:37 AM »

I'm seeing snakes and rabbits and a cat or a dog chasing it's tail and words I can't make out, when it hits me that you're drawing with letters.
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Fegon
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« Reply #10388 on: February 20, 2013, 10:54:29 AM »


the painting app I'm working on now supports layers.
every frame you create, has the same number of layers.
they are rendered together during animation loops.
If the animation is playing, you'll continue to edit on that layer across frames.



Cool. I can´t stop seeing Donald Duck in there.
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HoosierGames
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« Reply #10389 on: February 20, 2013, 01:20:59 PM »

Just finished this in December!  Check it out!

http://www.youtube.com/watch?v=qXhENa_MxEY

http://marketplace.xbox.com/en-US/Product/Platformer-From-Hell/66acd000-77fe-1000-9115-d80258550c6b
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Hoosier Games - Student Game Company
Udderdude
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« Reply #10390 on: February 20, 2013, 02:14:50 PM »

Just finished this in December!  Check it out!

http://www.youtube.com/watch?v=qXhENa_MxEY

Damn, and I thought my sprites were small.  By the way, this thread is for stuff currently in development, not finished game announcements.
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meek
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« Reply #10391 on: February 21, 2013, 06:27:44 AM »

Games I'm currently working on and are very much WIP, but I'm not really sure where I'm going with them and also if I have the programming skills to actually produce what I want.
I'm using Game Maker for the moment, because everything else confuses me, and I'm not a very good programmer.

Title: Snodger
Gameplay: Basic platformer/RPG(I guess).
Current status: Working on it now, and development is going smoothly. Is in Gameboy resolution, and originally I was sticking to the same colour palette, although I've now changed my mind and am allowing a little bit of room for the colours.



Title
: Magic Sun
Gameplay: Take 8 men and a small camp area and build/mine etc. Inspired by Dwarf Fortress.
Current status: On hold until I'm a better programmer.

« Last Edit: February 21, 2013, 06:50:15 AM by meek » Logged

ANtY
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« Reply #10392 on: February 21, 2013, 07:13:05 AM »

the second one gives me thrills, looks awesome
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caiys
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« Reply #10393 on: February 21, 2013, 07:17:35 AM »

as does it i, though the screen position is a bit weird
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meek
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« Reply #10394 on: February 21, 2013, 07:27:40 AM »

It's hard to show it, but the screen goes left or right, and I don't know how to resize the images for the board, so there seems to be a lot missing. It also does some cool paralax with the trees in the background. Unfortunately I'm still clueless with most of it. I have a .gmc with just tons of artwork and general resources for it that I haven't even used yet. I'm not experienced enough to jump head first into something this complicated, and that has been a major mistake. But it's in dropbox, safely. So when I do develop a little bit more programming skill and gain more experience, I'll dust it off and start it again. Another screen from the title (though it's exactly the same setting as the other)



By the way, Caiys, I've been following you on Twitter for a while now (@astronautsonny. I was lurking around here for ages and saw your screenshots and had to follow you!
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