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1115813 Posts in 46569 Topics- by 38121 Members - Latest Member: callaars

May 06, 2015, 04:28:07 am
TIGSource ForumsDeveloperCreativeSo what are you working on?
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« Reply #10500 on: April 06, 2013, 03:11:45 am »



old
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Ant
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« Reply #10501 on: April 06, 2013, 03:15:06 am »

old

but golden. love that background style  Hand Thumbs Up Right
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ANtY
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i accidentally did that on purpose


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« Reply #10502 on: April 06, 2013, 04:40:02 am »


working on the Forgotten Stronghold a level for my hack n slash title Runic Rampage.









I like it, are there more playable characters?
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Warlocks vs Shadows
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TPathuis
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« Reply #10503 on: April 06, 2013, 04:47:06 am »

Working on figuring out a story and how to introduce the player to it in RedplusBlue, the game I am developing. I could use some feedback on it! (http://forums.tigsource.com/index.php?topic=32438.0)

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Dr.Electro
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« Reply #10504 on: April 06, 2013, 08:36:48 am »


I like it, are there more playable characters?

Thanks! At the moment only the dwarf (Grimbard) is planned.. we have concepts for a female chara though. There is some artwork at our facebook Page http://Facebook.com/runicrampage
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Runic Rampage - Golden Axe meets Gauntlet | Beta | DevlogIndieDB
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« Reply #10505 on: April 06, 2013, 01:56:44 pm »

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Calined
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VGM Composer and Multimedia Artist


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« Reply #10506 on: April 07, 2013, 04:32:07 am »



very artsy!
i love it! put it up my wall! =)
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Pishtaco
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« Reply #10507 on: April 07, 2013, 05:08:32 am »



Automating some doodling.
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Rat Casket
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i can do what i want

TheRabbitInferno
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« Reply #10508 on: April 07, 2013, 06:06:20 am »

Finally got all of the normal movement coded right. I learned a lot.

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owendeery
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« Reply #10509 on: April 07, 2013, 07:13:07 am »

Finally got all of the normal movement coded right. I learned a lot.

I'm loving every GIF you post of this game. The movement looks excellent, I can't wait to check it out.
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SolarLune
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Hmm.


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« Reply #10510 on: April 07, 2013, 07:24:29 am »

Walkers gonna walk?



@Rabbit - Yeah, it's all really smooth. Nice work. I think the sudden jump is a bit off though - he could have a couple of frames where he's 'getting ready to jump'.
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TheRabbitInferno
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« Reply #10511 on: April 07, 2013, 07:28:07 am »

@Rabbit - Yeah, it's all really smooth. Nice work. I think the sudden jump is a bit off though - he could have a couple of frames where he's 'getting ready to jump'.

I do have that animation.



But. I am super bad at coding and I can't get it working properly. So its taking a back seat for now. I also have animations for crouching, and aiming.
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lame joe
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« Reply #10512 on: April 07, 2013, 07:32:58 am »

Finally got all of the normal movement coded right. I learned a lot.



this is shit hot and i love you
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TheRabbitInferno
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« Reply #10513 on: April 07, 2013, 07:49:40 am »

Hahaha well just so everyone knows the sprites are not mine. I've been working with Atnas on this and he is handling all of the art.
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Maud'Dib Atreides
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« Reply #10514 on: April 07, 2013, 04:56:41 pm »



Running, jumping
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lame joe
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« Reply #10515 on: April 07, 2013, 06:42:47 pm »



working on a long-ish comic
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Jared C
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« Reply #10516 on: April 07, 2013, 11:09:33 pm »

Joseph Gribbins please take my money and run and create comics for the rest of your existence thanks (really I just want to see this thing finished).
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rivon
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« Reply #10517 on: April 08, 2013, 06:49:49 am »

You can say "dude" to a girl? I knew that "guys" could mean both men and women but didn't know about "dudes".
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Rat Casket
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TheRabbitInferno
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« Reply #10518 on: April 08, 2013, 06:57:13 am »

You can say "dude" to a girl? I knew that "guys" could mean both men and women but didn't know about "dudes".

I call everyone dude, dude. Regardless of sex. Dude.
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motorherp
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« Reply #10519 on: April 08, 2013, 07:17:51 am »

Working on some procedural terrain tile generation for planet surfaces for my space game



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