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Gregory
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« Reply #1395 on: October 18, 2008, 10:21:16 PM » |
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 I made this mockup for my current WIP, (I Fell In Love With) The Majesty of Colors. You play the creature beneath the waves. It's gonna be fun slicing this up and figuring out how to make the pixelliness work in Actionscript 3 with all the waves and stuff animated.
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increpare
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« Reply #1396 on: October 18, 2008, 10:23:31 PM » |
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ah! I love the concept. The title. The visuals. I'm feeling vaguely skeptical about what I can infer of the gameplay though. BE SURE TO GIVE IT LOTS OF SOUL OR YOU'LL BE DOING YOURSELF A GREAT DISSERVICE.
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Gregory
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« Reply #1397 on: October 18, 2008, 11:54:46 PM » |
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ah! I love the concept. The title. The visuals. I'm feeling vaguely skeptical about what I can infer of the gameplay though. BE SURE TO GIVE IT LOTS OF SOUL OR YOU'LL BE DOING YOURSELF A GREAT DISSERVICE.
 Well, I wasn't feeling nervous about it before... but now I sort of feel pressured! Especially since I'm not sure about the details of the gameplay myself... I was sorta planning on figuring it out as I went along...  No, Greg, pull it together. You can do this.
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jwaap
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« Reply #1398 on: October 19, 2008, 02:10:30 AM » |
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thanks m, you should give the background a hspeed and vspeed to make it go diagonally btw.
so
background_hspeed[whatever number it is] = value background_vspeed[whatever number it is] = same value
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« Reply #1399 on: October 19, 2008, 04:41:35 AM » |
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No, Greg, pull it together. You can do this.
Forgive my rather overbearing excitement, please. I wish you great success with your development  (keep us updated...)
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muku
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« Reply #1400 on: October 19, 2008, 05:10:28 AM » |
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I like that mockup a lot, Gregory. Incidentally, it looks like it would fit into the Lovecraft competition perfectly, what with ancient hideous creatures living under the sea etc etc. Is this an entry?
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Kekskiller
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« Reply #1401 on: October 19, 2008, 05:19:23 AM » |
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I tried some to make some strange background voices for my game, it ended in a quite interesting way with an unexpected result! The attached file was generated with a kind of feedback loop (audio out connected to microphone in) and a reverb unit... It seems that inaudible clicks from the mic line can cause great cave-like sounds when amplified and reverbed. Cool base for a new type of synthesizer! Its like circuit bending with intact computers... http://willhostforfood.com/users/kekskiller/out_then_in_plus_delay.mp3
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Theo
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« Reply #1402 on: October 19, 2008, 06:46:48 AM » |
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Still chugging along on The Island- halfway done now! 
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konjak
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« Reply #1403 on: October 19, 2008, 07:14:08 AM » |
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"a far-off, mystical land known asooo"!
Looking good!
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Gregory
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« Reply #1404 on: October 19, 2008, 07:37:42 AM » |
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I like that mockup a lot, Gregory. Incidentally, it looks like it would fit into the Lovecraft competition perfectly, what with ancient hideous creatures living under the sea etc etc. Is this an entry?
I'd like for it to be, but I'd also like to make money off of it, which means getting a sponsorship before release... so probably a late entry.
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michael
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« Reply #1405 on: October 19, 2008, 08:38:34 AM » |
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thanks m, you should give the background a hspeed and vspeed to make it go diagonally btw.
so
background_hspeed[whatever number it is] = value background_vspeed[whatever number it is] = same value
well silly menis...
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you rob the bank, i'll rob stewart
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Matias Kallio
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« Reply #1406 on: October 19, 2008, 01:50:54 PM » |
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character test for a picture book i've been thinking about doing. little generic maybe.  what do you think?
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Inane
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« Reply #1407 on: October 19, 2008, 02:17:48 PM » |
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Not bad. I think you should give him a big-ass belt, though.
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cyber95
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« Reply #1408 on: October 19, 2008, 11:38:25 PM » |
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Not bad. I think you should give him a big ass-belt, though.
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chris
Level 0
 
Posts: 39
I like octopus
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« Reply #1409 on: October 20, 2008, 03:05:35 AM » |
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I'm working on a basic shump, as I'm currently learning game maker. its sea themed 
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