Okay so I've made an objective/storyline
You are a small young slime, your job is to collect stray slimes in each level.
Each glob you collect makes you larger so you want to go back to the draining pipe to extract the slime you've collected.
Otherwise theres a good chance you can pop.
Lava is no longer a 1 hit kill, it shrinks you if your big, thus loosing you points.
As for assistance I'd be more then happy to hear ideas, thoughts opinions.
If you have anything you think you can offer to the project I'd be happy to hear from ya.
He got an upgraded texture.
TBH, art is actually the last thing I'm worried about at the moment.
Since it's not a big concern to me quite yet till I get the game stable and doing what i want it to.
Maybe I'll sketch up some concepts for level with some grid paper.
Just to create an idea for some level designs.
But I'm sure if I made object tiles like thse I could have quite some level customization.