Hey TIGForums, my name is Connor Carpenter, otherwise known as Shadestorm from the Eo Game Dev Community.
This weekend was annoyingly dry on indie game releases, and in an unprecedent surge of motivation (for me), I made a game. This is my first real crack at two genres: "art" games, and rapid game development.
Download - http://www.shadestorm.com/downloads/chaser.zip
There's a lot more I wanted to do with this. Particularily, I wanted to make a more upbeat ending. EDIT:
I just had enough time to add-on said upbeat ending... However, travel plans forced me to wrap this up and kick it out the door. So I apologize for any rough edges. Still, the message is complete, I think. Hope you like.
Thanks! Give attention, please! Bye!
I dont' know how many times I tried. I lost count after maybe the 30th.
I just kept dying. And dying. And dying.
I have the feeling that colorblindness wasn't taken into consideration while making this game.. Usually because it hinders me in other games.
I really want to see that 'happy ending' which I can't get. I can't get above 1,300, when everything starts flashing. Why can't the rocks stay grey, the trees stay trees? Why do color overlaps of the girl (presumably?) have to overlap the color of the rock or trees?
I start slamming into things I can't see. I realize you die when you're off course, but sometimes I follow the girl intently and don't even notice the rocks... which is impossible to get around at high speeds.
Is there any answer you could give me? I only am so upset because I actually liked this game right away.