So link another mod that is: a tactical shooter in a cyberpunk setting and then you can say it's not original.
So by your argument, Doom 3 has an original setting in that it pits a disgruntled Space Marine on Mars instead of Earth? Makes sense. Not. Or how about Halo is the most creative game ever

. I'm talking about gameplay and the game itself and how obvious it is where it took all of its influences from. But in this case it's not just inspiration, it's a simple copy of ideas. Usually folks provide a new twist on old ideas and thus make their own niche. Not so much in this mod.
But here, your wish is granted:
http://www.youtube.com/watch?v=hZQYX-bCQ94____
So if you want original mods:
Try DIPRIP, vehicular combat.
Try Sourceforts, create your own bases for your CTF Games.
Try Garrymod, uber flexible "create all" mod.
Try Pirates versus Vikings, well toned meleecombat mod.
Further Highquality Mods that take inspiration but provide new twists:
Try Insurgency, for high quality realistic gameplay.
Try Empires, bringing back the old Natural Selection feel with new toys.
Try Eternal Silence, besiege spaceships with Fighters, then take it down from the inside.
I'd mention Dystopia for its unique two world gameplay but most gave up on that mod far back in the Betas without trying the new Version 1.2.
All those mods are doing something Neotokyo doesn't. They come with new experiences, new gameplay mechanics or simply modify existing ideas until they become unique and interesting again. Neotokyo is just... well it's Counter-Strike. In itself that might not be a bad game and might interest some people (as we all know, Innovation is highly undesired in First Person Shooters).