Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

878386 Posts in 32918 Topics- by 24332 Members - Latest Member: IrritumGame

May 21, 2013, 07:12:31 PM
TIGSource ForumsCommunityCompetitionsOld CompetitionsGAMMA (Moderator: fish)Passage
Pages: [1] 2
Print
Author Topic: Passage  (Read 12009 times)
Jason Rohrer
Level 0
***


View Profile
« on: November 01, 2007, 06:19:34 AM »


100x16 (or 100x12, if you don't count the scoreboard at the top).  Blown up to 640x480 fullscreen for your viewing pleasure.

UPDATE 1: Got 360 controller working, thanks to people on here and in the TIGS IRC.  Eternally grateful!

UPDATE 2: Added a chiptune soundtrack, fixed some bugs, etc.  Also got the Mac OSX build (PPC only, for now) working, and a Unix source build posted.

The new release, version 2, is now available here:  http://hcsoftware.sf.net/passage

That counts as a public release.

>>>>> start older stuff >>>>

Okay... deadline is tonight...  I need a quick bit of help from anyone who has an XBox 360 controller handy.

I coded up support for the 360 controller, and it should "just work", but I don't have a 360 controller to test with.  Can anybody out there give my game a try and let me know if:

1) You can start the game, from the title screen, but pushing "any button" (or at least some convenient button) on the 360 controller

2) You can move the guy around with the D-Pad

As a sanity check, the keyboard certainly works (any key to start, arrow keys to move around).  Using the 360 controller should "feel" the same as the keyboard.

If the 360 controller doesn't work... can you Alt-Tab out of fullscreen mode and look at what is printed in the command window?

Mine says:   "Found 0 joysticks"

Here's the game:

http://northcountrynotes.org/files/Passage.exe

Only the windows build is there right now...  Mac build and unix sourcecode coming soon.  Also working on some music for it.  Please don't cross-post the game anywhere yet, since it's not quite done yet.

Jason
« Last Edit: November 26, 2007, 01:08:50 AM by Derek » Logged
Guert
Global Moderator
Level 10
******



View Profile WWW
« Reply #1 on: November 01, 2007, 06:41:49 AM »

Unfortunatly, I can't check it out right now, I'm at the job and I don't have any 360 controllers.

Anyone can help out?
Logged

gummikana
Level 3
***



View Profile WWW
« Reply #2 on: November 01, 2007, 08:09:02 AM »

Sorry, it didn't seem to work with my Xbox360 controller.

First I had two controllers hooked up and it found the second one (not the 360).

After I removed it, I got this message:
Code:
Found 1 joysticks
Couldn't open joystick 1: There are 1 joysticks available
No d-pad found on joystick
Logged

Petri Purho
Jason Rohrer
Level 0
***


View Profile
« Reply #3 on: November 01, 2007, 09:48:50 AM »

Yikes...  stupid mistake on my part (the first joystick is 0, and my code was assuming it was 1).  Anyway, did you say that it *worked* with the other controller?  That's comforting, 'cause that means that the rest of my joystick code might be working.

Just fixed that joystick number issue and posted a new build in the same place... can someone give it a try with their 360 controller?

If you just want the new app (instead of a new installer package), here is a direct link to the app (drop it into your Passage folder, and then you can try both the new and the old versions as a sanity check):

http://northcountrynotes.org/files/PassageApp.exe

Funny... I just had a 360 controller in my hands (I went to the game lab at our local university), but we couldn't get Windows XP to recognize it (tried installing drivers, etc).  Of course, I found out later that it was actually a *wireless* controller with a wire adapter attached, so maybe that was the problem.  Anyway, I'm really flying blind here...  And I really appreciate the help so far.

So much time wasted on this controller issue... no time for more important things, like music!

Jason
Logged
Guert
Global Moderator
Level 10
******



View Profile WWW
« Reply #4 on: November 01, 2007, 09:52:31 AM »

Luckyly, sound and music are not part of the competitionrequirements! Wink
« Last Edit: November 01, 2007, 10:21:49 AM by Guert » Logged

fish
Moderator
Level 10
******


cant spell selfish without fish

philfish11@hotmail.com
View Profile WWW Email
« Reply #5 on: November 01, 2007, 10:09:23 AM »

not a competition!
Logged

Guert
Global Moderator
Level 10
******



View Profile WWW
« Reply #6 on: November 01, 2007, 10:21:19 AM »

True true, sorry! Embarrassed
Part of the requirements!
« Last Edit: November 01, 2007, 10:29:22 AM by Guert » Logged

Jason Rohrer
Level 0
***


View Profile
« Reply #7 on: November 01, 2007, 04:31:23 PM »

Okay...

With the help of some people on the TIGS IRC channel, I have ironed out a few more stupid mistakes with joysicks.

One person has even reported that it works with a 360 controller...  Anyway, new build is here (at the same URL):

http://northcountrynotes.org/files/Passage.exe
Logged
gummikana
Level 3
***



View Profile WWW
« Reply #8 on: November 01, 2007, 05:01:08 PM »

Okay, now it works at least with my Xbox 360 controller.
Logged

Petri Purho
Guert
Global Moderator
Level 10
******



View Profile WWW
« Reply #9 on: November 01, 2007, 05:04:16 PM »

ditto
Logged

Jason Rohrer
Level 0
***


View Profile
« Reply #10 on: November 01, 2007, 06:14:17 PM »

Wow... excellent news.  I've been working on (and worrying about) this all day.

Thanks a lot for your help, all of you (including the people on the IRC channel).

Jason
Logged
Gainsworthy
Level 10
*****


BE ATTITUDE FOR GAINS...

afroman5k@hotmail.com
View Profile Email
« Reply #11 on: November 02, 2007, 09:12:34 PM »

UNCULTURED QUESTION:

Is walking all there is to the game? Cool effect with the pixels going in and out of focus, but there didn't seem to be much else. Did i miss something?
Logged
Jason Rohrer
Level 0
***


View Profile
« Reply #12 on: November 03, 2007, 05:04:47 AM »

Yep... as far as the controls go, you're not missing anything (walking around is it, no other buttons).  But as for the point, it sounds like you're missing something...

A couple of hints, so as not to forcibly culture you:

--How long did you play for?

--What is your score?
Logged
Dusty Spur
Level 0
**


could use a shower

im_a_person_of_the_earth@hotmail.com CouldUseAShower
View Profile Email
« Reply #13 on: November 04, 2007, 10:42:33 AM »

Just 'finished' the game twice. Scores were around 450 and around 1240.

Strange concept, but I like it.
Logged
Gainsworthy
Level 10
*****


BE ATTITUDE FOR GAINS...

afroman5k@hotmail.com
View Profile Email
« Reply #14 on: November 05, 2007, 06:05:17 AM »

I'm supposed to have a SCORE? I'll get working on that.

Be right back.

EDIT:

Well, that was depressing. Just walking, nothing to stop the flow of time, wandering from chest to chest in some vain attempt to enrich my life with pretty blue stars, only to end up bald, worn out and alone, in some field so far from where it all began. Never occurred to me to stop, spend time with my companion, just appreciate the bricks and flowers and checkerboard tiles.

Hi-Score is 857!
« Last Edit: November 05, 2007, 06:14:14 AM by Gainsworthy » Logged
Pages: [1] 2
Print
Jump to:  

Theme orange-lt created by panic