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879511 Posts in 32984 Topics- by 24367 Members - Latest Member: bastion_music

May 24, 2013, 08:58:42 AM
TIGSource ForumsDeveloperFeedbackDevLogsHavoc Zone - REVITALIZED!
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Author Topic: Havoc Zone - REVITALIZED!  (Read 6657 times)
Hajo
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« Reply #30 on: February 25, 2009, 06:05:09 AM »

A basic ship, with all basic animation takes me usualy around 1-2 evenings - so about 8-10 hours of work, for a basic, normal ship - There are exceptions, that are a bit more complex, but but the average would be around that time :3

Thank you very much, this helps to get an idea Smiley I barely put that much time into a single image, that might explain the difference. And still, I think you have a much better mental image of such ships than I do. Thank you for the explanation, and best of luck with this amazing project  Hand Thumbs Up Left Hand Thumbs Up Right
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Lynx
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« Reply #31 on: February 25, 2009, 08:12:03 AM »

Looks pretty cool!  I do wonder that everything seems to be in the purple to red shading zone, including the enemies, intentional?  It makes things look monocolor.

Not that that doesn't work for sepiatone. Smiley
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Squirrelsquid
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« Reply #32 on: February 25, 2009, 08:22:41 AM »

that was something that I decided at the beginning - All factions got their predefined palettes to make them as distinguishable as possible.

Don't worry about the monocromaticness. As mentioned earlier, the alien pests - called omnivore - are parasitic lifeform that operates on the sub-atom level to rearange their cells to the current situation.

The enemies currently available are just you standard enemies - eventualy, you will experience different colors on the creatures in different levels.

there will also be various paintjobs for your craft as well. They will all still fit the faction they are in, but it will allow you to customize your ship a bit- but that is just the tip of the "personalization" it will hopefully offer, if everything goes as planned :3
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Lynx
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« Reply #33 on: February 25, 2009, 08:29:05 AM »

Shiny. ^_^
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Aquanoctis
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« Reply #34 on: February 25, 2009, 09:02:12 AM »

looks awesome. great pixel art. did anyone else notice the cat in the picture on squirrelsquids second post?

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« Reply #35 on: February 25, 2009, 09:18:01 AM »

looks awesome. great pixel art. did anyone else notice the cat in the picture on squirrelsquids second post?

Shhh. What cat? I see no cat. You're imagining things.
Secret top-right corner-ish things. And it looks like a power-up.

That aside, yes, this is looking greater every time a screenshot is posted.

there will also be various paintjobs for your craft as well. They will all still fit the faction they are in, but it will allow you to customize your ship a bit- but that is just the tip of the "personalization" it will hopefully offer, if everything goes as planned :3

Can we upload our own sprites as decals for, say, multiplayer purposes? That would be an interesting idea.
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Squirrelsquid
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« Reply #36 on: February 25, 2009, 02:28:13 PM »

there's even something better planed Grin but, I currently cannot talk about it, as it all depends on the initial success of the release...

Havoc Zone will feature a coop-mode. And the Ships are far more diverse in their moves and special attacks than I have ever seen in any shmup - at least thats what I wanted to do: Give the player 16 completely different approaches to blow shit up -
so yea. I'm psyched for it, it is my love and labor - and my team and me is working real hard to deliver that one shmup that will please Hardcore shmup fans as well as people that need proper introduction to the subject. :3
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Jared C
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« Reply #37 on: February 25, 2009, 02:45:36 PM »

This is looking awesome!  Shocked

Can't wait for a playable version!  Beer!
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Squirrelsquid
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« Reply #38 on: March 01, 2009, 06:32:31 PM »

I actualy did now want to show a new ship so soon, but I slightly redesigned this one - and I personaly like it very much, thats'why I am sharing it ;3

TAF-RX04 Freya


will update it's spot in the shiplist once I got around to rebuild it, as the original data is lost, and the currently uploaded one has a blurred bg on the top left.
need to head to bed soon @-@
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Lynx
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« Reply #39 on: March 01, 2009, 06:37:01 PM »

Okay, that's one ship that would startle the heck out of me if it were in the opposing lineup.   WTF
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