now you'll see some creatures you haven't seen
on to some more details, on how I designed the omnivore:The Alien Menace evolves
at first, the omnivore, where not even called omnivore, but carnivore.
back then I was developing the graphics and gamedesign for a swedish
mobile phone company. it only featured 4 bosses and a hand full of enemies.
but the meaty metal creatures where already there... although most featured
real human eyes, like this one:
you'll probably right away notice differences with the X-static bellow:
the new enemys all got more metal shades as well as the Eye of sauron thing.
there's not a single one without it, even the smallest has it, to get an even look for
the alien race. at a certain point during the graphic production, I expanded the
material-collection with a bone-material, that you can see in the mockup.
I'll introduce more materials to the creatures if there is new materia they can fuse
themself with. if there are asteroids, they will fuse with asteroids and fly towards
you,if they infect a plant, the plant will mutate and shoot at you.
the omnivore are driven soley by the desire to fuse, reproduce and destruction.
They have a collective mind, but only small creatures rely on that heavily, making
them rather predictable. They can shift dimensions and actualy attack with small
dimensional worm-holes. It is uncertain from wich dimension the Omnivore
it is clear however, that they invaded our world through a dimension
classified as "Lazarus Dimension", where they aquired lots of DNA and abilities
from a highly technical race known as the "insert fancy name here
Eventualy the omnivore devoured all materia in this universe, so they searched
out for new dimension to feed from.
At some point the Colonization ship Fenrir reached planet Cronos, and received
the construction-plans for space-folding technology via EXO-link. -
EXO-link was an early spacefolding technology, that got discovered by the famous
physics Scientist and engineer "Dr. Pavel Pipovich", who is also on board the
He will analyze emies along the way, and will create new equipment
and tools while in flight.
The mentioned space-folding technology was a horrible failure since the scientist
crew did not calculate the variouse coordinates correctly, opening a worm-hole
from our world to the Lazarus Dimension.
you guys can imagine what happens next I guess.
now, the new version demands even bigger creatures ( I'll die when there's the
milestone with the first boss) so the small ones become tiny, and the otherwise big
enemies become medium enemies, and the bosses will be some of the biggest
pixel-creatures known to man, so I thought it would be wise to draw ideas for
enemies in my "survival book" first, along with a short written description.
only if I like the selout and the shapes, I will scan it in, and do a quick coloring in
photoshop, that looks like this one:
the "restless soul" is very hard to destroy, since it automaticly goes into standby
mode when it low on health, recharging itself once shut down. if the player doesn't
destroy it, it will reactivate with full health, and will start attacking again.
you can use this to your advamtage too though, since you always rais your chain
and get the score of the enemy, when it goes into standby.
that's all rants for now, hope you had an interesting read.
(new mockup with infected cerberus, using a dimensional shield)