Overkill : Thanks for all of your feedback. I've been thinking about RUBY for a while, as some cite it as a stepping stone to C, in the long run. Haven't checked out flex properly, thanks for heads up. When you mention problems animating, is the problem jsut in the amount of code that needs to be run?
Well, there's a fair amount of code needed, but that's less it. It's just that you'll either need looping gif images, or keep an image for each individual frame of animation. It can be done, just either requires a fair more of bandwidth. Also, browsers can get some wacky out-of-sync problems, esepcially if you're putting animated gif images on tiles. They'll all be starting at a different time. And with the separate frames thing, you're making the game a lot slower to load.
As for introductions, I'm really shy + socially awkward. I wasn't sure if I should add to the stickied post, general forum or where. I can't even find the file type restrictions for avatars u_u;
Hey, don't be afraid. This a friendly place, and getting over shyness is a good thing. Just post in the stickied thread and tell us about yourself!
Also the avatars are resricted to the standard internet formats, I think. So JPEG, GIF, and PNG. I dunno about size limits, but I'm assuming like 100x100's a sane limit for most people.