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880163 Posts in 33023 Topics- by 24390 Members - Latest Member: zigzagoon

May 25, 2013, 09:53:13 PM
TIGSource ForumsCommunityCompetitionsOld CompetitionsAdult/Educational CompoZero-G Spot [NSFW] [Cancelled ;_;]
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Author Topic: Zero-G Spot [NSFW] [Cancelled ;_;]  (Read 6907 times)
Mikademus
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« Reply #15 on: July 02, 2009, 05:13:22 AM »

Oh, don't worry, there will be tentacles.
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fyamnky
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« Reply #16 on: July 02, 2009, 05:48:22 AM »

Oh, don't worry, there will be tentacles.

Mikademus has had a fixation on tentacles since project conception. I'm not sure if I should be happy or scared.
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nihilocrat
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« Reply #17 on: July 07, 2009, 08:02:07 PM »

Progress! Not much, but progress.



Uh... things seem to be a little off-center



oh god what is happening i am not good at sex
(as you can see, limbs currently do not collide with one another, might change that)


I need to lighten up the arena, and make the stars rainbow colors for extra trashiness.
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« Reply #18 on: July 07, 2009, 09:06:21 PM »

Hahahaha, oh wow. This game is looking great.

Can't wait until we get a demo.   Hand Thumbs Up Left :D Hand Thumbs Up Right
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AdamAtomic
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« Reply #19 on: July 08, 2009, 02:04:40 PM »

I am hoping that the later levels take on a more puzzle game feel, where you are trying to figure out exactly how on earth you actually copulate with more and more alien and strange lifeforms
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Ivan
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alright, let's see what we can see

Valaam0
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« Reply #20 on: July 08, 2009, 02:13:56 PM »

Ahhahahahah...

It could be like Tetris!!
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Synnah
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« Reply #21 on: July 08, 2009, 02:30:32 PM »


oh god what is happening i am not good at sex

This made me laugh so hard. Looking forward to seeing some outlandish genitalia!
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bluej774
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« Reply #22 on: July 08, 2009, 11:26:21 PM »

First, I say this game is also educational.  NASA might wish to use it.  I know for a fact they have been tinkering with this idea for quite some time.

Secondly, I could see this game being turn-based like Toribash.
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« Reply #23 on: July 08, 2009, 11:31:54 PM »

Quote
Secondly, I could see this game being turn-based like Toribash.
YESSSSSSSSSS!
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nihilocrat
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« Reply #24 on: July 09, 2009, 08:17:53 AM »

I was planning to experiment with both real-time and turn-based approaches. In either case, I think I should add joint friction so that the ragdolls won't be so... flaccid... and easier to control.

For some reason, only one ragdoll will appear on the screen at a time, though both ragdolls seem to be successfully created.

Ragdoll definition is done in files right now, I've never really made tools for my games so I figure I should start now by making a Ragdoll Editor.
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Alec S.
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« Reply #25 on: July 11, 2009, 11:08:57 PM »

This looks pretty hilarious.  I'd vote for real time, personally.

This looks sort of like a 2d sumatori with sex.  Is it, or am I way off?   Hand Joystick Who, Me? Hand Thumbs Up Right
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Eclipse
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« Reply #26 on: July 12, 2009, 06:03:50 AM »

looks cool, but please change the proportions of the limbs, right now it looks like tetris.

do something like that:



or that

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nihilocrat
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« Reply #27 on: July 31, 2009, 08:10:48 AM »

For a large number of reasons, mainly the team falling apart, but also because I've just had a lot of other crap to do this month and in the weeks ahead, the project is cancelled.

Fun concept, bad / nonexistent execution. Feel free to take the idea.
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Paint by Numbers
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« Reply #28 on: August 04, 2009, 02:43:27 AM »

Aw, that sucks! Sad I really hope this idea gets made somehow, because I was looking forward to it so much. Beg
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Radix
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« Reply #29 on: August 15, 2009, 07:22:42 AM »

Fuck.
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