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KennEH!
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« Reply #30 on: June 30, 2009, 02:21:47 PM » |
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Sales to persons under 18 (varies by province) is prohibited, though they may own it. 
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Madness takes its toll please have exact change.
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Melly
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« Reply #31 on: June 30, 2009, 09:05:24 PM » |
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As if most of the 12-year-olds out there don't look at porn secretly already on the net.
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Shade Jackrabbit
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« Reply #32 on: June 30, 2009, 09:09:16 PM » |
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Huh. Once again Canadian law is awesomely lax. Er, or not. I dunno, depends on your view of the issue.
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["Thread Reader" - Read a thread.]
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KennEH!
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« Reply #33 on: June 30, 2009, 09:33:53 PM » |
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As if most of the 12-year-olds out there don't look at porn secretly already on the net.
Yeah, but they don't need to hide it. It's perfectly legal.
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Madness takes its toll please have exact change.
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Aquin
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« Reply #34 on: July 02, 2009, 04:09:02 PM » |
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 Stage 2 is coming along....
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I'd write a devlog about my current game, but I'm too busy making it.
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Massena
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« Reply #35 on: July 04, 2009, 04:30:54 PM » |
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136.57 ºC
edit: Totally forgot my negative, there.
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« Last Edit: July 07, 2009, 05:47:13 AM by Massena »
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Noyb
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« Reply #36 on: July 04, 2009, 05:04:20 PM » |
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136.575 Kelvin, -136.575 ºC?
For those playing at home, Celsius and Fahrenheit aren't absolute measurements of heat. You can't even say that 20 degrees Celsius is twice as hot as 10 degrees Celsius. The Kelvin scale, however, has a one-to-one correspondence between heat and units Kelvin. Zero Kelvin is absolute zero, the complete absence of heat, and 20 K is twice as hot as 10 K.
0 ºC is 273.15 Kelvin on an absolute scale. Twice as cold means half the heat. 273.15 K * (1/2) = 136.575 K. If it's 0º F instead, then it will be 127.686 Kelvin, -229.835ºF tomorrow.
I like the font, by the way. Quirky but readable!
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« Last Edit: July 04, 2009, 05:09:41 PM by Noyb »
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Aquin
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« Reply #37 on: July 04, 2009, 06:13:43 PM » |
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Heh, I spent all day making the fonts for this game. That particular font is meant to be used on a chalkboard.
I hope it works!
You guys and your 'crazy answers.' I got another one for you then:
How young can you die of old age?
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I'd write a devlog about my current game, but I'm too busy making it.
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Melly
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« Reply #38 on: July 04, 2009, 09:00:26 PM » |
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As young as you can get cancer.
No one dies of 'old age', but of the medical complications that arise from an aging body. And cancer will kill you, if nothing else.
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Aquin
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« Reply #39 on: July 04, 2009, 11:00:31 PM » |
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Alright, clearly I need to pull out the big guns.
"This statement is false."
True or false?
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I'd write a devlog about my current game, but I'm too busy making it.
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Melly
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« Reply #40 on: July 05, 2009, 01:08:13 AM » |
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Depends on if the 'statement' is either true or false. If it's false, the expression is true, if true, the expression is false.
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Kekskiller
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« Reply #41 on: July 05, 2009, 02:00:45 AM » |
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So... the second part is about teaching children?  Train them as assasins or super young, secret government agents!
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Aquin
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« Reply #42 on: July 05, 2009, 09:34:22 AM » |
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Yeah Keks, that's exactly it. You go around picking up children with your van... just to take them to a secret classroom and ask them questions.
It's really... really dumb. However, there is an element of sex and violence in the game that is... too horrific to describe in a public place. You'll see what I mean when I get a demo ready (it'll still be a few weeks I think.)
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I'd write a devlog about my current game, but I'm too busy making it.
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Kekskiller
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« Reply #43 on: July 05, 2009, 10:23:49 AM » |
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Yay - I know where the sexual part comes in! It's a fetish. The player's character will get horny after teaching children! Please make him a real teacher :D Or maybe he's an exhibitionist who likes to deter children with a combination of bareness and teaching. Woooo 
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Aquin
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« Reply #44 on: July 05, 2009, 12:58:30 PM » |
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Heh, you nailed it on the head... prehaps.
The truth is that your character's profession and appearance are kept a secret until the very end of the game. How you played the game will determine ultimately who you were the whole time.
If that makes *any* sense.
After I finish the chalkboard trivia stage, I'm gonna work on the 'driving around the neighbourhood' stage. I have a pretty good idea of the direction I want to take the gameplay. I do know that when you pick up children, you can do things with them other than taking them back to your house. So you can take them to the park to hang out or buy them pizza or whatever.
That makes it easier to attract kids in the future on that same street.
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I'd write a devlog about my current game, but I'm too busy making it.
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