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1075901 Posts in 44151 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 01:40:32 PM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 1231126 times)
BlueSweatshirt
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« Reply #2920 on: May 11, 2011, 03:56:12 PM »

Thanks for the comment. Actually, I thought reducing the background's contrast would help the "important" elements pop more, but I'll definitely give it a try anyway Smiley

You'll do great. What platform you aiming for? Hope you make it cross-platform...
I'm currently using Flixel. It's relatively easy for a rusty dev haha Big Laff

Yeah, just try it! Keep in mind backgrounds are more important than you think, though. Making a "believable" scene in a game can make a huge difference in the experience, and making the background elements contrast a little more might contribute to that.

also:  Kiss Flixel
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XRA
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« Reply #2921 on: May 11, 2011, 09:46:59 PM »


This is actually my first attempt at pixel art (and my first post on TIGForums!). I really like how it came out so I'm planning to make a little game out of it, probably a little metroidvania Hand Metal Right

Any comments on how I could improve some elements are welcomed!

wow I love the style on that! great for a first attempt I'd say, make it a game!
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Gabriel Verdon
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« Reply #2922 on: May 11, 2011, 10:20:55 PM »

Kinda same thing as yesterday with a character.


Man, I'm digging that! Really nice colour scheme. So do you have any weaknesses at all??? Or are you just good at everything?
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ANtY
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i accidentally did that on purpose


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« Reply #2923 on: May 11, 2011, 10:31:23 PM »

Kinda same thing as yesterday with a character.


Man, I'm digging that! Really nice colour scheme. So do you have any weaknesses at all??? Or are you just good at everything?
And you?  Grin
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agersant
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« Reply #2924 on: May 12, 2011, 09:02:13 AM »

Kinda same thing as yesterday with a character.
*Picture*
Man, I'm digging that! Really nice colour scheme. So do you have any weaknesses at all??? Or are you just good at everything?

Nah, I suck at releasing games =(
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Greg Game Man
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« Reply #2925 on: May 12, 2011, 09:24:09 AM »

Kinda same thing as yesterday with a character.


Man, I'm digging that! Really nice colour scheme. So do you have any weaknesses at all??? Or are you just good at everything?

both of you guy are great artists and inspirations to me! I love these kind of subtle, low saturation color palettes.. always reminds me of Ico for some reason.
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Taugeshtu
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« Reply #2926 on: May 12, 2011, 10:46:03 AM »


Clickable.
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Jerom
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« Reply #2927 on: May 12, 2011, 02:09:01 PM »


A silly dungeon crawler with characters of Metroid, God Of War, Zelda, etc. (WIP)
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agersant
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« Reply #2928 on: May 12, 2011, 02:13:16 PM »

What happenedd to your lo-fi shoot them up project ?
This one looks fantastic too anyways, I dig the metroids. Good job !

(also, in case you didnt recognize me, I used to go by the name of Fil Razorback)
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Jerom
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« Reply #2929 on: May 12, 2011, 03:30:43 PM »

What happenedd to your lo-fi shoot them up project ?
This one looks fantastic too anyways, I dig the metroids. Good job !

(also, in case you didnt recognize me, I used to go by the name of Fil Razorback)
Hi Fil and thank you!

Well, this lo-fi shoot project is quite "sleeping" (... like Partisan-Tactics Battle^^) : no time to code anything, and draw graphics is x100 easier/funnier than code engine/path-finding...

Edit: holy ****! I just see your new project with Adarias ("the isometric game with rodents"): looks awesome! Best news of the week Tongue
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Ashkin
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« Reply #2930 on: May 12, 2011, 09:15:26 PM »

Omigosh Jerom that looks cool :3
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Nugsy
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« Reply #2931 on: May 13, 2011, 05:33:56 AM »



How could this get no love? WTF

I like it, some brilliantly placed pixels used to produce curves. The ground looks great too!
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Jesse
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« Reply #2932 on: May 13, 2011, 11:26:19 AM »



How could this get no love? WTF

I like it, some brilliantly placed pixels used to produce curves. The ground looks great too!

Indeed! A really unique style there, with the dotted non-antialiased outlines. Really cool.
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Blodyavenger
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« Reply #2933 on: May 13, 2011, 12:20:18 PM »

Mockup for one game that I'm working for!



Character is in very early stages
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EssentialNutrients
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« Reply #2934 on: May 13, 2011, 01:11:07 PM »

I have been playing a lot of Loco Roco 2 lately.

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Shawny
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« Reply #2935 on: May 14, 2011, 09:25:51 AM »


A silly dungeon crawler with characters of Metroid, God Of War, Zelda, etc. (WIP)
Kiss
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Destral
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« Reply #2936 on: May 14, 2011, 05:36:39 PM »


A silly dungeon crawler with characters of Metroid, God Of War, Zelda, etc. (WIP)

Whu... Wha~?!

How did I miss this? Dang it's good! Where's the Devlog for this?  Hand Thumbs Up Left
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kitheif
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« Reply #2937 on: May 14, 2011, 10:18:23 PM »


My first date with Miss Gameboy Palette..

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goshki
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« Reply #2938 on: May 15, 2011, 03:25:45 AM »



Now this is one hell of a badass protagonist.
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Jerom
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« Reply #2939 on: May 15, 2011, 08:53:29 AM »

Whu... Wha~?!
How did I miss this? Dang it's good! Where's the Devlog for this?  Hand Thumbs Up Left
Thank you!
Well, a friend should code this before august...  but I hesitate about a something: top-down view or side-scrolling view...
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