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879112 Posts in 32961 Topics- by 24353 Members - Latest Member: kanki

May 23, 2013, 10:03:57 AM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 807159 times)
wademcgillis
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« Reply #4575 on: March 19, 2012, 06:31:21 AM »

That was great.  Hand Thumbs Up Right
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Ashkin
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« Reply #4576 on: March 19, 2012, 11:10:14 AM »

Game idea over here.
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LegacyCrono
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« Reply #4577 on: March 19, 2012, 04:51:06 PM »

Made those mockups for a platformer Flash game we're starting to work on now, but the artists on my team ditched them and picked instead a style completely different  Gentleman



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ANtY
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« Reply #4578 on: March 19, 2012, 09:57:15 PM »

I like the second one a lot!
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Mr.Migoo
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« Reply #4579 on: March 19, 2012, 11:57:24 PM »

The first is a piq "Deathmatch" obviously it wont be made but it was REALLY funny at 3 am for some reason  Shrug

Then a deadspace- ESQUE, sidescroller, These are my first mock ups and im just being creative so:  Cheesy
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« Reply #4580 on: March 20, 2012, 12:52:05 AM »

Why is it scaled up so high? I like the second one though.
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Mr.Migoo
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« Reply #4581 on: March 20, 2012, 06:04:17 PM »

I exported it all retarded  Big Laff But, what can i do i didnt save afterwards  Shrug AND thanks- i make make atari deadspace sometime Grin . Although id like a better mockup first  Corny Laugh
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« Reply #4582 on: March 21, 2012, 04:33:52 AM »



i made this to show artists that our gameengine is capable of different art-style http://forums.tigsource.com/index.php?topic=24705.0
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Player Ʒ
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« Reply #4583 on: March 22, 2012, 02:45:32 PM »

Java4K 2013 entry mockup.

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asa
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« Reply #4584 on: March 22, 2012, 02:52:51 PM »

Some isometric testing. I got the character rigged today and I did a quick little animation. I plan to do walk cycle, some lighting test next.



And one bit larger screen: http://www.kaipaamo.fi/make3d/wp-content/uploads/2012/03/chartest.jpg
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DanFessler
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« Reply #4585 on: March 22, 2012, 03:04:30 PM »

That is looking SO hawt, asa!  So awesome.  Are you planning to add some grit or texture to the models or will it keep this current clean look you've got now?
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« Reply #4586 on: March 22, 2012, 03:29:24 PM »

Dan, Yes, everything is too clean atm, mostly because there isnīt textures on anything yet. I also think the house needs some wear&tear, like crooked planks, missing tiles, broken windows.  Gentleman

I plan to do some more prototyping on the buildings and other stuff later on, need to find out some quick and magical technique to get the detail level I want without spending awful lot time with textures/what not.
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« Reply #4587 on: March 23, 2012, 08:43:22 AM »

Asa they looks awesome!

Its not much, just some stuff i started for a game a while ago and have been working on incredibly slowly

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Mr.Migoo
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« Reply #4588 on: March 23, 2012, 04:14:45 PM »

Asa they looks awesome!

Its not much, just some stuff i started for a game a while ago and have been working on incredibly slowly


Epileptic RThat looks awsome- i love lo fi games :D  Wizard
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« Reply #4589 on: March 23, 2012, 04:23:05 PM »



Ooh, very cool, would definitely like to see more as it develops.
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