caffeine
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« Reply #6020 on: January 11, 2013, 11:53:58 AM » |
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Old unused asset things. Very cool. But the chandelier seems out of place to me.
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Radnom
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« Reply #6021 on: January 12, 2013, 08:19:19 PM » |
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This a mockup for an adventure game where you have to build a tower. The main challenge is to balance your emotions to overcome all the doubts and downturns. I wold like it to be driven by the script. For example you need to gather resources to build the tower but the mechanics to do so is not just to click in the trees or the stones. You have to deal through dialogues with NPC. I guess this game would suck because it is about my own experiences with people... And I suck with people. was a few pages back but I just wanted to say I _really_ love this concept!
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ANtY
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« Reply #6022 on: January 13, 2013, 04:01:13 AM » |
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Nah, none of that stuff is being used. @green - out of place visually or contextually? haha, i just wanted to throw all those assets on one page mainly. visually, it's like a different style same with the torch and the barrel IMO
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caffeine
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« Reply #6023 on: January 13, 2013, 10:14:28 AM » |
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Nah, none of that stuff is being used. @green - out of place visually or contextually? haha, i just wanted to throw all those assets on one page mainly. visually, it's like a different style same with the torch and the barrel IMO And the skull.
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08--n7.r6-79.84
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« Reply #6024 on: January 15, 2013, 01:46:24 AM » |
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wip pixels for J2H
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poe
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« Reply #6025 on: January 15, 2013, 11:38:31 AM » |
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wip pixels for J2H Holy shit, 100/10!
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Eigen
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« Reply #6026 on: January 15, 2013, 11:42:28 AM » |
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Did that crow just move or ..
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poe
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« Reply #6027 on: January 15, 2013, 11:46:05 AM » |
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Yes it did! Never noticed that before.
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saibot216
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« Reply #6028 on: January 15, 2013, 04:19:24 PM » |
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wip pixels for J2H HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLY crap that is awesome
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gggfhfdh
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« Reply #6029 on: January 15, 2013, 04:53:06 PM » |
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wip pixels for J2H everything is lookin kinda flat right now, idk whether that's because of the fact that it's a work in progress, or if your client is telling you to keep everything looking like that (which sucks, but hey, what can you do) or what but i'd suggest making the front of everything a little bit darker so it's more immediately obvious they're on a different plane than the ground it took me a bit to figure out everything going on in the front
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PsySal
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« Reply #6030 on: January 15, 2013, 10:15:22 PM » |
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Old unused asset things. Saw this the other day, I think it's quite awesome. I like the somehow chunky feel, without being pixelated or rough in any way. Feels rich and full of character. I like the lack of outlines.
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GhostBomb
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« Reply #6031 on: January 15, 2013, 11:37:52 PM » |
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My first attempt at making any sort of visual art in the last couple of years, so please be kind Nifflas? Is that you?
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Andrio
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« Reply #6032 on: January 17, 2013, 04:04:39 AM » |
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Looks like Zelda.
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egoitzOsa
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« Reply #6033 on: January 17, 2013, 04:17:46 AM » |
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Looks like Zelda. P-R-E-T-T-Y.
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Quarry
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« Reply #6034 on: January 17, 2013, 04:35:03 AM » |
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Looks like Zelda. Are you going to make this or are you already making it
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Andrio
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« Reply #6035 on: January 17, 2013, 04:37:30 AM » |
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Are you going to make this or are you already making it
I would like to make this. I have a few ideas but I can't program.
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geepit
Level 1
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« Reply #6036 on: January 17, 2013, 06:23:58 AM » |
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Looks like Zelda. So very very nice!
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medieval
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« Reply #6037 on: January 17, 2013, 07:04:25 AM » |
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I would like to make this. I have a few ideas but I can't program.
This forum has monkeys for hire
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powly
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« Reply #6038 on: January 17, 2013, 08:52:57 AM » |
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Didn't even notice that sword before seeing your avatar. It could just be the tiny resolution, but that background isn't helping the cause.. Otherwise it's pretty pretty.
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Andrio
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« Reply #6039 on: January 18, 2013, 12:55:06 AM » |
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I would like to make this. I have a few ideas but I can't program.
This forum has monkeys for hire Okay. Any interested monkeys should shoot me an e-mail while I work on making assets.
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