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TIGSource ForumsDeveloperArt (Moderator: JWK5)Mockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 2630229 times)
Rat Casket
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« Reply #8200 on: May 29, 2014, 01:27:10 PM »

"mine have two more pixels on the feet"

okay duder
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joseph ¯\_(ツ)_/¯
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« Reply #8201 on: May 29, 2014, 01:30:56 PM »

jesus guys.



heres some old stuff.
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Rat Casket
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« Reply #8202 on: May 29, 2014, 02:17:01 PM »

in the same sense that Ms Pacman was inspired by Pacman, sure.
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Blambo
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« Reply #8203 on: May 30, 2014, 08:11:52 AM »

jesus guys.



heres some old stuff.

Sweet! The little smoke explosions that pop up after a dude dies bother me though because the individual bits sometimes puffs out in a direction opposite of the motion of the whole puff animation (haha that's so unclear). I assume they're the same animations as the dust puffs when the player touches ground?

Really cool stuff though!
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alecfa
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« Reply #8204 on: June 01, 2014, 09:55:15 PM »

Indie Kart



That's Meat Boy on a Proteus stage. Just a mock-up!!!
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joseph ¯\_(ツ)_/¯
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« Reply #8205 on: June 02, 2014, 11:13:55 AM »

jesus guys.



heres some old stuff.

The only problem I see is the character going off screen while falling after the jump (that could just be because you recorded the gif at a cropped resolution though).

ty gabe. yeah thats just the cropped gif. the camera can go a bit overboard though.
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poe
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« Reply #8206 on: June 02, 2014, 12:22:10 PM »

Indie Kart



That's Meat Boy on a Proteus stage. Just a mock-up!!!

Is this an actual 3D mockup?
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alecfa
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« Reply #8207 on: June 02, 2014, 01:58:55 PM »

Haha, I wish. That's all photoshop.
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Jad
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« Reply #8208 on: June 03, 2014, 03:26:03 AM »

jesus guys.



heres some old stuff.

Look the FX animation here is just strobing scribblypoo - if you're gonna have it strobe and not have any likeness between the frames you might as well sit down and draw some nice impacty frames that look good frame-by-frame. The screen shake really makes it work though, so I'm pretty sure you can improve this a lot.

I like it, though. I'm just an FX animation elitist.
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Rat Casket
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« Reply #8209 on: June 03, 2014, 05:15:39 AM »

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Eendhoorn
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« Reply #8210 on: June 06, 2014, 07:11:23 PM »


I like it, good job :D

I'm not an artist, but unfortunately I have no choice but to do art myself for prototypes :p
I spend so much time on this robot and it still looks like shit, do you guys think it's bearable?
He will get some fire particles from his boots later, right now he is flying by black magic.

I only spend a few hours making this, but somehow I enjoy it more than the usual prototype. The dog, boy and robot will all be controlled by different players, there will be a 4th one later if I ever get to it.

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08--n7.r6-79.84
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« Reply #8211 on: June 06, 2014, 10:31:26 PM »

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Jared C
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« Reply #8212 on: June 07, 2014, 04:05:38 PM »

Oh btw I did the art thing Nathan posted!! It is a game we are working on together.
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Storsorgen
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« Reply #8213 on: June 08, 2014, 12:13:56 PM »

beetleking, that is the most beautiful forest tileset i have ever seen Smiley
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SolarLune
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« Reply #8214 on: June 08, 2014, 12:30:32 PM »

I like it, good job :D

I'm not an artist, but unfortunately I have no choice but to do art myself for prototypes :p
I spend so much time on this robot and it still looks like shit, do you guys think it's bearable?
He will get some fire particles from his boots later, right now he is flying by black magic.

I only spend a few hours making this, but somehow I enjoy it more than the usual prototype. The dog, boy and robot will all be controlled by different players, there will be a 4th one later if I ever get to it.


That sounds like an interesting idea. It gives me an idea like the robot fights giant monsters in a cityscape while the other players have a smaller objective, perhaps to go into buildings to fight enemies and defuse bombs or something. That kind of asymmetric gameplay would be awesome online.

As for the art, I think you should up the contrast considerably on the robot. Also, move his front leg back so the players are walking on it, rather than the back leg (that kind of inconsistency doesn't help the gameplay, though it's not really a huge deal).
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« Reply #8215 on: June 08, 2014, 03:27:13 PM »

@beetleking22 i guess i'll tune in in 4 years when you finish those to see what's next.

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siskavard
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« Reply #8216 on: June 08, 2014, 04:41:49 PM »

Indie Kart



That's Meat Boy on a Proteus stage. Just a mock-up!!!

Obviously this would be a legal nightmare, but i would play the crap outta this!

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Nikas
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« Reply #8217 on: June 12, 2014, 08:37:33 AM »

That looks awesome Zerovirus!


I wish I could draw like this..
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klamp
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« Reply #8218 on: June 13, 2014, 10:45:53 AM »

Indie Kart



That's Meat Boy on a Proteus stage. Just a mock-up!!!

I, too, would totally play this. I can just imagine a full cast of indie icons from different games - Super Meat Boy, Fez, Braid, Cave Story, Bastion, etc. - each with their own themed track.

And yeah, it'd be a legal nightmare, but could still make for a good art jam/competition theme.
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« Reply #8219 on: June 13, 2014, 03:00:34 PM »

just started posting for the first time, so why not go on a pixel posting spree am I right?

here's a game of mine that i'll hopefully revisit one day when I find the right programmer to slave with me in attempting to make a water game that's not garbage Tears of Joy

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